<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Endless Escalation updates - galaxy</title><link>https://galaxy.click/updates/615</link><description>keep up with the latest updates for Endless Escalation</description><language>en</language><pubDate>Mon, 10 Nov 2025 12:41:07 GMT</pubDate><lastBuildDate>Tue, 02 Jun 2026 13:40:17 GMT</lastBuildDate><ttl>3600</ttl><item><title>Quality of Life Update - 0.8.4</title><link>https://galaxy.click/updates/615</link><description>&lt;p>Building delete and respec without restart&lt;br>
Pause while the respec/delete confirmation panel is displayed (don't unpause when hiding the panel)&lt;br>
Added building specialties icons&lt;br>
Added tooltips to the game over buttons&lt;br>
Added magnetic field min range&lt;br>
Added base upgrades animation&lt;br>
Added the long number option (short by default)&lt;br>
Improved handling of huge numbers&lt;br>
Changed the order of the unit types (triangle &amp;gt; squares &amp;gt; hexagons)&lt;br>
Buildings collide with eachother&lt;br>
Units collide with buildings and bases&lt;br>
Units remember the initial rally point instead of following player's drag&lt;br>
Select a building when dragging it&lt;br>
Tweaked magnetic field ranges&lt;br>
Tweaked difficulty from players feedback&lt;br>
Fixed units sometimes pausing when reaching their rally point&lt;br>
Fixed base defense and resources respecs&lt;br>
Fixed buff/debuff zones targeting&lt;br>
Fixed bullets and buff/debuff zones targeting&lt;br>
Optimizations&lt;/p></description><guid isPermaLink="false">https://galaxy.click/updates/615/6a1edd41b38634b4e93a4d23</guid><pubDate>Tue, 02 Jun 2026 13:40:17 GMT</pubDate></item><item><title>Score Update - 0.8.1</title><link>https://galaxy.click/updates/615</link><description>&lt;ul>
&lt;li>You can now respec any building/upgrade category and delete any building without having to restart the level&lt;/li>
&lt;li>The game is now paused while the respec/delete confirmation panel is displayed&lt;/li>
&lt;li>Added a minimum placement range to the magnetic fields&lt;/li>
&lt;li>Tweaked the last level of the demo&lt;/li>
&lt;li>Inverted the resource conversion buttons&lt;/li>
&lt;li>Added tooltips to the game over buttons&lt;/li>
&lt;li>Fixed building collisions&lt;/li>
&lt;li>Optimizations&lt;/li>
&lt;/ul></description><guid isPermaLink="false">https://galaxy.click/updates/615/69b824175e1a36dd0bbb8ad0</guid><pubDate>Mon, 16 Mar 2026 15:39:03 GMT</pubDate></item><item><title>Scoring Update - 0.8.0</title><link>https://galaxy.click/updates/615</link><description>&lt;p>&lt;strong>- Added a new scoring system, based on the number of tries and the time spent to beat a level&lt;/strong>&lt;/p>
&lt;ul>
&lt;li>Removed the resource loss on defeat&lt;/li>
&lt;li>Added the resource conversion ratio option (decides how much resources you convert from)&lt;/li>
&lt;li>Tweaked the placement range of the debuff zones and the magnetic fields&lt;/li>
&lt;li>Balanced the difficulty&lt;/li>
&lt;li>Improved the UI&lt;/li>
&lt;li>Optimized CPU and memory usage&lt;/li>
&lt;/ul></description><guid isPermaLink="false">https://galaxy.click/updates/615/69b2fd865e1a36dd0b165a32</guid><pubDate>Thu, 12 Mar 2026 17:53:10 GMT</pubDate></item><item><title>Final Boss Update - 0.7.2</title><link>https://galaxy.click/updates/615</link><description>&lt;p>Changed the final boss of the demo 😈&lt;/p></description><guid isPermaLink="false">https://galaxy.click/updates/615/699731846f243e45030b65e6</guid><pubDate>Thu, 19 Feb 2026 15:51:33 GMT</pubDate></item><item><title>Juice Update - 0.7.1</title><link>https://galaxy.click/updates/615</link><description>&lt;ul>
&lt;li>Added building spawn animations&lt;/li>
&lt;li>Added building/unit upgrade animations&lt;/li>
&lt;li>Added new background musics&lt;/li>
&lt;li>Improved tutorials and UI&lt;/li>
&lt;/ul></description><guid isPermaLink="false">https://galaxy.click/updates/615/69944ce16f243e45030593da</guid><pubDate>Tue, 17 Feb 2026 11:11:29 GMT</pubDate></item><item><title>Consequences Update - 0.7.0</title><link>https://galaxy.click/updates/615</link><description>&lt;ul>
&lt;li>
&lt;pre>&lt;code>Only a fraction of the resources are now kept on defeat (after the first boss)
&lt;/code>&lt;/pre>
&lt;/li>
&lt;li>
&lt;pre>&lt;code>​Restored lowest resource production upgrade
&lt;/code>&lt;/pre>
&lt;/li>
&lt;li>
&lt;pre>&lt;code>Improved skill buttons and unit spawner tooltips (added bonus effect)
&lt;/code>&lt;/pre>
&lt;/li>
&lt;li>
&lt;pre>&lt;code>Improved resource bars everywhere
&lt;/code>&lt;/pre>
&lt;/li>
&lt;li>
&lt;pre>&lt;code>Removed strategy mode
&lt;/code>&lt;/pre>
&lt;/li>
&lt;li>
&lt;pre>&lt;code>Fixed level selection
&lt;/code>&lt;/pre>
&lt;/li>
&lt;li>
&lt;pre>&lt;code>Fixed unlockable markers
&lt;/code>&lt;/pre>
&lt;/li>
&lt;/ul></description><guid isPermaLink="false">https://galaxy.click/updates/615/69861748800d8484e38f3c04</guid><pubDate>Fri, 06 Feb 2026 16:31:04 GMT</pubDate></item><item><title>Wall Street Update - 0.6.2</title><link>https://galaxy.click/updates/615</link><description>&lt;ul>
&lt;li>Added the resource conversion feature and upgrade (replacing the passive income one)&lt;/li>
&lt;li>Fixed building selection not always working while the game is pause​&lt;/li>
&lt;/ul></description><guid isPermaLink="false">https://galaxy.click/updates/615/6980d172800d8484e3e031ef</guid><pubDate>Mon, 02 Feb 2026 16:31:47 GMT</pubDate></item><item><title>Timed Strategy Update - 0.6.1</title><link>https://galaxy.click/updates/615</link><description>&lt;ul>
&lt;li>Added time controls (pause, slow-mo, fast-forward)&lt;/li>
&lt;li>Added the &amp;quot;Strategy&amp;quot; game mode where your upgrades and resources are reset when restarting a level&lt;/li>
&lt;li>Fixed some bugs&lt;/li>
&lt;/ul></description><guid isPermaLink="false">https://galaxy.click/updates/615/6977a4c7800d8484e397296e</guid><pubDate>Mon, 26 Jan 2026 17:30:47 GMT</pubDate></item><item><title>New Path Update - 0.6.0</title><link>https://galaxy.click/updates/615</link><description>&lt;ul>
&lt;li>Added factory rally points&lt;/li>
&lt;li>Units now prioritize targets of the type they counter&lt;/li>
&lt;li>The factory spawn frequency and max unit upgrades are now in the same group as the unit upgrades- Reduced the scaling speed of the unit upgrades&lt;/li>
&lt;li>Added the unit move speed upgrade&lt;/li>
&lt;li>Increased the size of the clickable zone of the buildings&lt;/li>
&lt;li>Tons of tweaks and improvements&lt;/li>
&lt;/ul></description><guid isPermaLink="false">https://galaxy.click/updates/615/697332c8800d8484e3c5c791</guid><pubDate>Fri, 23 Jan 2026 08:35:20 GMT</pubDate></item><item><title>Lightweight Update - 0.5.9</title><link>https://galaxy.click/updates/615</link><description>&lt;p>Reduced the download size by half!&lt;/p></description><guid isPermaLink="false">https://galaxy.click/updates/615/695f9a8082575e8de19a66bb</guid><pubDate>Thu, 08 Jan 2026 11:52:33 GMT</pubDate></item><item><title>Auto Update - 0.5.8</title><link>https://galaxy.click/updates/615</link><description>&lt;ul>
&lt;li>Auto upgrades are now marked on buildings and can easily be toggled by right-clicking them&lt;/li>
&lt;li>Added tutorials for buff zones, debuff zones and magnetic fields&lt;/li>
&lt;li>Game is now paused when a tutorial panel is displayed&lt;/li>
&lt;li>Fixed some upgrades not always being unlocked soon enough&lt;/li>
&lt;li>Saves have been reset&lt;/li>
&lt;/ul></description><guid isPermaLink="false">https://galaxy.click/updates/615/695ea70282575e8de102803d</guid><pubDate>Wed, 07 Jan 2026 18:33:38 GMT</pubDate></item><item><title>Early Game Improvements - 0.5.6</title><link>https://galaxy.click/updates/615</link><description>&lt;ul>
&lt;li>Tweaked first chapter difficulty/length&lt;/li>
&lt;li>Lowest resource income now doesn't stop&lt;/li>
&lt;/ul></description><guid isPermaLink="false">https://galaxy.click/updates/615/693c30cc5481b9eacc4e315e</guid><pubDate>Fri, 12 Dec 2025 15:12:12 GMT</pubDate></item><item><title>Hotfix - 0.5.5</title><link>https://galaxy.click/updates/615</link><description>&lt;p>Fixed infinite loading after deleting a building.&lt;/p></description><guid isPermaLink="false">https://galaxy.click/updates/615/6938148e5481b9eaccab8eed</guid><pubDate>Tue, 09 Dec 2025 12:22:38 GMT</pubDate></item><item><title>Balancing Update - 0.5.4</title><link>https://galaxy.click/updates/615</link><description>&lt;ul>
&lt;li>Applies recent upgrades to the already deployed units&lt;/li>
&lt;li>Tweaked difficulty&lt;/li>
&lt;li>Tweaked damage radius and frequency update costs&lt;/li>
&lt;li>Tweaked some texts&lt;/li>
&lt;/ul></description><guid isPermaLink="false">https://galaxy.click/updates/615/692d895a80a1e3b122b8b600</guid><pubDate>Mon, 01 Dec 2025 12:26:02 GMT</pubDate></item><item><title>Exploit Patch - 0.5.3</title><link>https://galaxy.click/updates/615</link><description>&lt;p>Fixed exploit of the ally loot.&lt;/p></description><guid isPermaLink="false">https://galaxy.click/updates/615/692566e180a1e3b122cf47ef</guid><pubDate>Tue, 25 Nov 2025 08:20:50 GMT</pubDate></item><item><title>Income Patch - 0.5.1</title><link>https://galaxy.click/updates/615</link><description>&lt;ul>
&lt;li>
&lt;pre>&lt;code>Fixed auto-upgrade icons
&lt;/code>&lt;/pre>
&lt;/li>
&lt;li>
&lt;pre>&lt;code>Lowest resource income now stop when it reached the second resource type
&lt;/code>&lt;/pre>
&lt;/li>
&lt;li>
&lt;pre>&lt;code>Fixed buff/debuff zones impacting bases
&lt;/code>&lt;/pre>
&lt;/li>
&lt;li>
&lt;pre>&lt;code>Reduced the width of the maps from the first chapters 
&lt;/code>&lt;/pre>
&lt;/li>
&lt;li>
&lt;pre>&lt;code>Difficulty balancing
&lt;/code>&lt;/pre>
&lt;/li>
&lt;/ul></description><guid isPermaLink="false">https://galaxy.click/updates/615/6921e20c80a1e3b122ad5eb8</guid><pubDate>Sat, 22 Nov 2025 16:17:17 GMT</pubDate></item><item><title>Resources Rework Update - 0.5.0</title><link>https://galaxy.click/updates/615</link><description>&lt;ul>
&lt;li>Removed the resource income and capacity upgrades (replaced by the lowest resource income) -&amp;gt; most of the income now comes from looting defeated units&lt;/li>
&lt;li>Improved upgrades UI&lt;/li>
&lt;li>Highlight the units of the selected factory&lt;/li>
&lt;li>Big rework on the balancing&lt;/li>
&lt;/ul></description><guid isPermaLink="false">https://galaxy.click/updates/615/692091b280a1e3b122df1b1c</guid><pubDate>Fri, 21 Nov 2025 16:22:10 GMT</pubDate></item></channel><atom:link href="https://galaxy.click/updates/615/rss.xml" rel="self" type="application/rss+xml"/></rss>