<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>A Dungeon Is You updates - galaxy</title><link>https://galaxy.click/updates/651</link><description>keep up with the latest updates for A Dungeon Is You</description><language>en</language><pubDate>Mon, 12 Jan 2026 02:17:43 GMT</pubDate><lastBuildDate>Fri, 12 Jun 2026 23:49:26 GMT</lastBuildDate><ttl>3600</ttl><item><title>(untitled)</title><link>https://galaxy.click/updates/651</link><description>&lt;p>Moved the game from itch to my own webhosting so you can play directly here on galaxy.click !&lt;/p></description><guid isPermaLink="false">https://galaxy.click/updates/651/69da68f8c6735affe6473cde</guid><pubDate>Sat, 11 Apr 2026 15:30:00 GMT</pubDate></item><item><title>Idol System - 0.2</title><link>https://galaxy.click/updates/651</link><description>&lt;p>​First of all, I rebalanced everything (again), hopefully making progress fun and longer lasting, especially with...&lt;/p>
&lt;p>NEW IDOL SYSTEM&lt;/p>
&lt;p>​Starting at level 10, &amp;quot;Idols&amp;quot; can drop that give you big multipliers to different stats.&lt;/p>
&lt;p>Idols come in different block arrangement and sizes and can be placed in a grid to activate them.&lt;/p>
&lt;p>Idols can drop with up to 4 stats (rarity) and each stat can drop at a higher level (+X).&lt;/p>
&lt;p>Also:&lt;/p>
&lt;p>Added a small tutorial&lt;br>
Replaced skelly art&lt;br>
Dungeon Designer system&lt;br>
There is still toooooons to add and improve and fix and polish but I wanted to get the Idol system out for testing.&lt;/p>
&lt;p>I would appreciate feedback very much to make this game as good as possible for release!&lt;/p>
&lt;p>Thank you and kind regards,&lt;/p>
&lt;p>Olaf Es Saadi&lt;/p></description><guid isPermaLink="false">https://galaxy.click/updates/651/69d8ef95c79b2e2bee24c862</guid><pubDate>Fri, 10 Apr 2026 12:39:49 GMT</pubDate></item><item><title>0.1.8</title><link>https://galaxy.click/updates/651</link><description>&lt;p>Most importantly I've added a tutorial as well as general polishing.&lt;br>
I feel good about the current state right now and will focus on the next features and making the game more accessible.&lt;/p></description><guid isPermaLink="false">https://galaxy.click/updates/651/699c9d5c629ff91e3948f44e</guid><pubDate>Mon, 23 Feb 2026 18:33:00 GMT</pubDate></item></channel><atom:link href="https://galaxy.click/updates/651/rss.xml" rel="self" type="application/rss+xml"/></rss>