comments for The Excavation Tree
sort: go backCtiks should not require the other two % upgrades to function. That doesn't make much sense. Just disable those when Ctiks is bought.
Honestly, tiers should remain unlocked once you get them. Even if you can't buy things in them after the reset, they should still be there for you to click on and look at. The reason I say this is because I reset to get a leaf, and then accidentally clicked out of the layer, so now I can't go back to spend the leaf I just gained because it relocked itself, so I have to wait until I get back to that layer to spend it now. That seems like a design flaw to me.
nice, short mod. keep it going.
one suggestion: a 'max convert wood' button, as converting wood took ages later on (1M+ wood).
(It took you 1h 0m 53.38s to beat the game)
developer response: thanks for the suggestion
Finished the game, it's really nice mod, although imo it lacks a lot of QoL-stuff like getting upgrades fixed earlier, bulk buy for stones, the whole coal mini area can be way less grindy than it is - felt like it was made that way to artificially make the game longer which is not good when it happens.
Still a good game to play, thank you very much. Hopefully it can grow deeper soon.
developer response: Thank you for the positive feedback :)
You can make numbers nicer to display by doing format(number).
Also, calling your game "a mod of the Prestige Tree" sells it short because TMT is far more than that and games made in it are much more unique than you'd expect a mod of another game to be.
Really frustrating without persisting QoL content. Key achievements should really give something like keep Stone milestones, 1-10% wood/second or something similar.
Got really annoyed by the whole game after 2 magnets i need to redo all these hoops.
3/5 for me because it look good, but manually resetting to get enough stones just to get zero stones again at the next magnet is just ugh...
The mini layer is really repetitive, I think some QoL should be provided in the mini tree.
The Mini section could definitely use some QOL (too many buttons to click to navigate back and around to the different layers) but otherwise fun game, hope to see more content added in future.
Why won't it let me import my file? I have a save file, I should be able to load it, but when I import, it does nothing after I paste my save file in. I'm not doing this all again.
developer response: Check console and DM me.
I dunno what the algo is for the colored copper, but it's been ten minutes and I haven't seen a single green one yet and now it's just funny.
developer response: 33.33% chance for each colored copper.
I love the fact that theres no boring "wait for next upgrade to buy" and u can decide for yourself what branch / upgrade you wanna work on next
It took you 0h 0m 0.07s to beat the game. WHAT DID I EVEN DO? DID I GET NAN POINTS?
I can't even imagine playing this on mobile. A mobile-friendly tag sounds like a lie to me, I can barely tolerate all the resets when using keyboard shortcuts.
mini tree is such a pain in the ass for no reason
got bored after yet another full reset... why cant atleast upgrades stay fully after a while... no gotta reset full every time...
Man, such a big update and early game is still garbage. I don't know why the game was reset, but I'm definitely not playing through again if you couldn't even make early game a little less annoying.
Way too many resets without any automation. This is especially burdensome during the "mini" section.
developer response: i'll try to add some automation
Does the Ctiks upgrade in tech tree give you 100 percent of sticks gained on reset? Cause I've gained nothing except the other 1 percent stick upgrade
developer response: You need to have both 1% and 10% upgrades if you want 100% to work
So many decimal places. Is there a reason?
developer response: I will fix later
i forgot how annoying this game is, with all the constant layer locking and unlocking/ replaying is many many layers deep
developer response: Earlygame rebalance soon