Point Collecting Incremental (Desmos Edition)
favorites
completed
123 ratings
rated 3.0 stars, 123 ratings.
Posted October 21, 2025. Updated October 26, 2025. Played 982 times for a total of 306 hours.
description
An incremental game where you click to collect points, upgrade, and prestige for another upgrade... made in DESMOS
And used Desmos API for saving.
Inspired by "Grass Cutting Incremental" on Roblox for gameplay
If things go out of screen fullscreen/expand or show list on top left
Source Code












newest comments
this is prob the most impressive thing i saw
Incredible job! I've made my own things in desmos for years, and I can say this is extremely well done. Just curious, how long did it take you to make this?
why does it keep saying timed out?
also I have a suggestion, add levels that every 3 levels boost point value and point cap by one
pls dont abandon this
top comments
impressive that this was mainly done on desmos but gameplay itself is nothing special (also its kind of janky and buggy)
Are you trying to say that this game's goal was to show what could be made from a desmos graph rather than provide entertainment? Because it's not a game then
Guys stop rating this so low, someone made a game in a CALCULATOR. dont put this to the same standards as everything else. You wouldn’t compare a gameboy game to one on the switch so dont compare this to others.
This is in Desmos?? Really impressive game, I think that if you ever update it, it'd be nice to have text under buttons showing the cost, but other than that this is a great demonstration of unusual software
Bro how
developer response: extreme procrastination