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comments for Omega Layers: Recrumbled

sort: go back

Trebar January 19, 2024
+12comment score: 12

Probably important to note somewhere a little more obvious that endgame is layer 11. I have been grinding on layer 13 for days before noticing that, and only found it because of your comments.

probablypeenuts counter January 14, 2024
+9comment score: 9

3 decimal digits?????? is this heaven

developer response: yes.

Sovereign January 16, 2024
+5comment score: 5

A good QoL would be being able to leave challenges by clicking them again and enter new ones by clicking them.

ARandomThing53 May 28, 2024
+4comment score: 4

i see 0e1.024e15 and 1e-10e5.627e15

HOPeAndFriends48 March 4, 2024
+3comment score: 3

the themes are busted. every one (except obviously "dark") is just this missing texture placeholder lookin' black and magenta. lol

Newbie June 15, 2024
+3comment score: 3

Who need volatility when we have 0.05s auto prestige >:)

helloman October 16, 2024
+2comment score: 2

triple and ^1.125 aleph? zhats crazed!1!!1

whathesigma July 5, 2024
+2comment score: 2

is this nerfed

unicodes gamedev June 29, 2024
+2comment score: 2

can't wait to play omega layers again

milo927 June 27, 2024
+2comment score: 2

I love this game!

Astralika April 7, 2024
+1comment score: 1

Curious if there will be an upgrade later to change the way Auto Prestige works. Right now it seems to work from the base out, left to right, which means that when it triggers it consistently leaves 'volatile' layers empty. Which might be on purpose, but having to fidget with turning off auto-prestige so I can get those currencies to upgrade with feels counter-intuitive to the purpose of automation. At the very least, having quick-access buttons to toggle autos instead of having to switch tabs seems like it might help, if, again, the intention is for it to be a little clunky.

developer response: i believe i have to rewrite vepro's code to do that :[

Goober counter April 7, 2024
+1comment score: 1

After I went meta, the game bugged, I got
Uncaught TypeError: functions.format is not a function
at tickGame (main.js:50:60)
at update (main.js:180:5)
recorded in main.js:50

developer response: bug indeed but intended :)

Sovereign January 15, 2024
+1comment score: 1

What's changed?

developer response: Check Changelogs

abajay January 15, 2024
+1comment score: 1

got da 10th comment!

unicodes gamedev April 12, 2024
+1comment score: 1

speeeeeeeeeeeeeeedddddd!!!

walnut_supremacy July 3, 2024
+1comment score: 1

super helpful guide, thanks!

Maplefrog7 January 16, 2024
+1comment score: 1

what's the big floppy disk looking thing that take up the whole screen?

Sovereign January 16, 2024
+1comment score: 1

Can you have max all buy highest tier's single as well as buy 10?

Electromagneta January 13, 2024
+1comment score: 1

Ω First comment Ω

developer response: Nice ^^

Termiunsfinitine countest January 13, 2024
+1comment score: 1

interesting, and why the heck is meta layer disappear

developer response: I Haven't worked on Meta yet (Look at Endgame), But It'll be available later