comments for Cat Clicker
sort: go backI like this game quite a bit, however I think it has a few big but relatively easy to fix problems. (1) Desperately in need of an auto-clicker. You should be able to hold-to-click if something is going to require this many clicks. (2) If some of these cats are super rare, there needs to be a way to buy a bunch of cats quickly without needing to stop to read which one you got after each one. One way to handle this would be to just auto-equip your best cat for that tier, otherwise a warning that you're about to dismiss a cat that's better than the one you have.
developer response: Both suggestions are now in the game, as of today!
- By holding down click on the yarn ball, it will click at an interval of 150ms
- There is now a 'buy until better' button that unlocks at prestige level 4
Thank you for your support!
Ok, the 4th cat from the 2nd tier DOES exist. Apparently. Encountered it while just bulk buying tier 2. Total tier 2 bought: 1167, and I encountered that thing ONCE. No, I did not adopt it because I was just spam-clicking buy.
Which brings me to a QoL suggestion: either lock the current cat if it's a higher tier than the adopted one or auto adopt the higher tier cat.
As for the 4th tier... are the HTML cat and the CSS cat supposed to have the exact same stats?
developer response: A lot of the cats are incredibly rare by design.
Sure, that sounds good Ill add it soon
Yes they are supposed to be identical
An option to import and export saves should be added.
Why's there so much space? You can shrink everything down and shave space to fit the screen better.
suggestion: put a mini yarn ball in either top left or right corners to click on while in different tabs pls
A few notes:
+Cats are super cute
+I like that the yarn changes color when you reach a certain ypc threshold
+Very nice design overall
-Needs an autoclicker or at least hold to click
-Should have an option to mass buy cats, and an option to automatically equip the highest cat (or something that warns you when you're about to release a high ypc cat)
-Maybe a modifier for luck so you can get better cats easier
-Generally just a very short game but it's only an early release so I can understand that
I know people in the comments have already suggested some of these modifications, but I think it's very cute and neat for an early version clicker game!
Cool game, prestige system is interesting, some of the rewards feel almost useless while others feel amazing.
Collecting cats is neat, it makes there be a goal when otherwise nothing is left to progress
I would like another set of upgrades to make me looking at the screen help me progress (manly before 500ish bones, and after 10k), could be make manual clicks better, could be another system inside adopting, could be a skill tree for bones
Biggest grind by far was pre 500 bones, and some of that felt a little miserable, especially low autoclicks on mobile (can't hold on mobile)
The post 10k there isn't really any more content (I assume it's in the works)
I don't really have hints about the achievements, and I don't think they boost progress so I guess I'm leaving some of them incomplete, and my last 30k bones will just be me leaving the game on for a day so that will happen eventually
Really cool game though, I do really like the "your progress is now forced to be through slot machine" but in a good way
Love the amount of cats collected too
Oh also might recommend a way to just spam roll after I've gotten the best cat, just so I can get a bunch of cats collected
TLDR;
8/10, grind was almost off-putting at the start, likely a problem with mobile, collectable cats and numbers made up for it
So it's not until the ONE MILLION and you adopt from the 3rd cat tier that you get a form of passive income?
I wonder how many people quit before that.
Also, 2nd tier of cats underperforms for its price. MAYBE the most rare one is good, but the other three are definitely not worth 20k.
developer response: A million is a lot, I might reduce it to $500k or so.
I'll buff the second tier a bit.
Thanks for your feedback!
The limit for buy until better to only ten is pretty limiting especially for cats like the fruit ones where the best cat is very rare it almost defeats the purpose of the button
developer response: When you reach a higher prestige level it improves to x100. In its original state (unlimited), it was too powerful, and essentially made any form of luck useless.
There's an Exploding Kittens reference!
developer response: WOOOOOO SOMEONE GOT THE REFERENCE 🥳🥳🥳🥳
Idk if anyone else can recreate this but when I hold click on the yarn ball and then drag the png anywhere else on the screen and release it it starts auto clicking.
cat rates and an auto-buy option have been added by request of you all
thank you for all your support playing this game and all your comments for ideas!
NEW UPDATE IS SO GOOD!!!
CATNIP!!!!!
this is one of my favorite games on galaxy. Thank you for the consistent updates!
I've now converted to JSON, allowing for exporting and importing of saves
I can't seem to find settings to change the background-color :p, would be cool if I didn't get eye-blinding blue the entire time
Would be cool if you could change that. Also, plz add an option to upgrade an autoclicker!
Also, a slight animation when you press the spacebar to click a ball of yarn would be cool...anyway...have fun!
ypc levl 4 upgrade is weird... i buy 5, it says 0/10. i buy 10, it says maxed out
YPC lv4 does not show the number of upgrades
i have 10 (it says you have the max at the bottom) but it shows "(0/10)"
If I'm reading the script correctly the scammed achievement should be about a one in two thousand chance and I've spammed those rolls enough to earn it ten times over so either I'm massively unlucky or it can't be earned after unlocking all the roll boosts from prestige.
developer response: ACTUALLLYYYYYY thats probably it! I'm sorry I didnt recognize it, but I dont think its possible with the roll upgrades! I'll fix that with the next update.
I am currently adding another 16 tiers of prestige bonuses, using some of the ideas from your comments.
Waaaaaaay too much manual clicking for the minimal amount of content involved. Desperately needs an idle autoclicker mode and/or much higher multipliers to avoid being just an "RSI Simulator" game.