comments for Infinity Clicker
sort: go backdeveloper response: definitely
mom: we have antimatter dimensions at home.
the antimatter dimensions at home:
this game is good this is not a hate comment
developer response: an empty input is valid apparently (it counts as zero)
developer response: next update :)
developer response: I swapped out for Break Eternity instead of my goofy Decimal
now we get bigger numbers (you should have keeped upgrades)
developer response: I may have not said you can shift click to remove them and
they do sort by highest effect
also changed it to keep x unequipped and all of equipped
so it's a little better
developer response: yes for and with are different
developer response: iframes make UI small for some reason, i'll make a UI scale, but for now use galaxys (side bar => game tweeks)
And the eternity gain upgrade for 2EP... doesn't work? Or is it just doubling the ep/s, which marginally speeds up the first minute and does nothing near the end of an infinity? That's misleading. I was expecting it to double IP gain from infinities. If it's just doubling ep/s I would've just not bought it and waited for the 5EP upgrade.
1) I agree with Termt - there is no feeling of progression. Every prestige should feel faster or more productive than the last.
2) Several of the upgrades are useless. For example, the two eternity upgrades "Start with the first 7 infinite upgrades" and "Start with the first 9 infinite upgrades". The second one replaces the first and doesn't take that much more time to get, so getting the first just feels like a waste.
3) Getting EP is boring, it's capped at a certain amount, and there's no way to automate it. I gave up before getting the 250 EP upgrade. I don't want to perform the same exact actions 18 times to get an upgrade that I don't even know if it's worth it.
4) There should be some indication when more content is unlocked. I had no idea that I had to press the "right" button to see the EP window until I made it to eternity twice.
developer response: A1 => so make progression faster with every reset?
A2 => space out keeping upgrade or unlock automation sooner?
A3 => currently working on that, hopefully its not as bad
A4 => yea i would help
1. 1e5 from one click, WITHOUT any upgrades? Why so much? I know people like big numbers, but googology intersecting with incremental games is a byproduct of the PROGRESSION in incremental games. I feel that starting with 1e5/click is far too much.
2. You had a scroll wheel with the changelog, but why did you not add a scroll wheel for anything else? Clearly you know how to make them.
3. The game is fine otherwise.
developer response: A1 => when I was doing scrolling a forgot to do the catalog (sorry)
A2 => it was 1000x for a long time but it felt slow (I'll change it)
A3 => thanks? but you can make an "Issue" on GitHub if you want me to change any thing
developer response: it also squares EP gain, so may have forgot to put in in the description



















That's the kind of goalpost moving that feels completely meaningless to me. I'm twice as fast and need to go twice as far so I spend the exact same amount of time as I already did for the previous upgrade, several times in a row. I don't FEEL faster or better.
developer response: so I'm not suppose to multiply cost and effect by the same amount?