comments for World Growth
sort: go backPlease be consistent with your numbering.
There's absolutely no reason for the Matter milestone to show 4B while the matter counter shows 4e9
developer response: ok
This is a great one. I like that I have to actually work at it a little bit but not so much that it feels needlessly grindy. Very very nice can't wait to see what comes in future updates.
The pacing is okay, but there's not much content. Hopefully you have a lot more content in mind and coming soon.
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Please reload if you ‘cannot play the game’ or ‘there is an error with the game’ before you send it as a bug
the more you update, the better the game gets. well done
Bug: Gen 7's aren't working after being purchased.
vav2.0 update
developer response: (finally) fixed
I'm unable to get any power after getting the first molecule - despite having several Gen1-4s :(
It looks like Gen 4 aren't purchasing properly (at least after opening molecules). As soon as they were unlocked, I had 1 Gen 4 and that didn't change as I bought them, but then once I could buy Gen 5, it started to tick up.
developer response: fixed
CSM upgrades are unfun rn. didnt realize i lose all my click progress when i clicked an upgrade. feels bad
maybe make them milestones instead?
It seems like after a molecule reset generators are broken and do not generate Power.
how are you meant to get to e14 clicks, I'm at 5e12 and I'm not making much progress like at all. and the fact that the surge multi only lasts for 5-10 seconds while also taking like 10 seconds to charge is really not helping
It's weird that Molecules produces Molecules and the upgrade cost 5 Molecules while you can't purchase it because Molecules and Molecules aren't the same (Pls change the name of one of those, it will be clearer :D)
well, I finished everything that was still fun. CSM doesn't really help, nor make much sense in theory, nor practice. I'd suggest reworking it to some sort of auto clicks instead, otherwise, E10 clicks is the soft cap. Anything further is just exhausting, and relatively pointless.
the 5th molecule bond milestone says you keep the first 5 rows of energy upgrades, but in reality you only keep the first 4 rows.
What's there is pretty fun, I hope for updates.
Alrighty, I didn't notice any new bugs in this update.
However, I strongly suggest adding in a few milestones/upgrades that auto-buy the upgrades in previous layers.
Really think that should be on the top of the todo list for the next update, or maybe even a hotfix for this update. As the game is reaching the point where is basically a requirement now.
developer response: forgot to add this, thx
awesome
there's still not 10h of gameplay yet the milestone still stands like a sore loser for you to waste your time doing what? nothing
new randim drop = fire
it amuses me that this is the second game in very recent memory where atoms are generating energy somehow