comments for The Universe Tree
sort: go backhey dude an atom sized bug i found:
""
it should be:
""
developer response: Thanks for the report, it'll be fixed in next version
Pretty sure something's not right with elements in the atom layer. I've reset it a couple of times and the cost of the third row, 11 through 17, just kept increasing.
Also noticed that I can just keep clicking respec to keep getting more and more of my atoms "back".
developer response: fixed.Thanks for your report
dont reset prise
this is actually a surprisingly fun game
Cost of row3 elements are also not correctly reset on respec
Proton milestones are based on current and not total. This is causing problems for the first resets: It's better to not buy the upgrades, as they delay getting the milestones. I think it should be changed to total.
After proton reset, gravitational field still resets the first 9 upgrades. I think it should keep the effect of field not reseting upgrades.
This is very quality, but how did you get the formula indicators to turn green when the formulas are changed?
the jump between 10m proton to 3e10 felt very awful especially since all you can do is massage the electron layer for... marginal gains, and gain protons very slowly.
QoL idea:
I'm about 99.9% sure there is a bug in the code.
I picked up one quark, and just when I was about to pick up the second one, the game stopped at “You have 0.00 force” and wouldn’t progress.
"Force gain softcap starts at 1.00e-13
Force gain is rooted by 1.0371!"
Doesn't that increase it below 1?
developer response: It wont. It will be a exponent while force is lower than 1
A surprisingly good tree game about universe lol
first tmt game i saw that has the game starting with e- numbers
A major bug: When respeccing elements, the spent atoms are not reset, this causes respec to generate atoms out of thin air
Getting a quark milestone crashes the game on firefox
Buy upgrade buttons are disabled even if I have enough genesis to purchase upgrades (for some reason, game requires "reset" button to be enabled before it enables buying an upgrade)
The effects of the "Strong Force" and "Pulling" upgrades are boosted by the upgrades "Stronger Force" and "Strenght" and while the boosted formula is shown when your mouse passes over the original upgrades, the current effect is still shown to be the old one on the upgrade after the "Currently : " even if you can see your production has been increased. (These are the only upgrades for which I verified the values.) Great game by the way.
Honestly, even if it is a bit basic to all the flashy stuff we get nowadays, it is nice to play a pretty solid prestige tree hacks with well balanced prestiges, a lot of well timed automation, and a variety of new mechanics which aren't just a glorified time wall or repeat this content 20 times for a 10% boost. Enjoyed it.