comments for Backrooms Fishing
sort: go backits nice demo i guess, hope future areas add something new to the game though atleast and change the journal 31 wishlist to like you have finished the demo now you can go wishlist it or something.
I quit the game as soon as Journal 31 asked me to force add it to my Steam wishlist.
so i think i just beat the demo?? im on entry 31 the "wishlist on steam". The game was pretty fun, perfect for doing while watching a yt vid or eating. I cant even wish list on steam because clicking it is not taking me to steam website, so idk.
developer response: https://store.steampowered.com/app/3485830/Backrooms_Fishing you can find the game here on steam, happy to hear you had fun!
I only just started, but it looks like it was generated by Websim or some other AI. The UI at least, although the gameplay also feels like something it would make. That being said, it's certainly the one of the better AI generated idle games I've seen. If it's not AI, I recommend making your UI more unique. Also the story doesn't make much sense so far, but it is the backrooms so I don't know what I expected there.
Small bug/oversight: Using Multi-catch as part of your streak of 3 rare+ fish for the Lucky Streak achievement doesn't count; it seems to be required to be 3 actual rolls in a row.
Regarding the game itself: for a game that's extremely simple in terms of gameplay like this, I think it's going to be important to double down on mood building. Play a sound effect of the lights humming at the same time a journal mentioning the lights humming is unlocked. Play weird, distorted clunk sounds of doors opening in the distance. Maybe an inhale/exhale sound effect when you hold still/stop holding still. Some background effects even, like heightening bloom or distortion when moving to new zones for a bit. Just things like that to drive immersion, it doesn't have to be all or even any of those things, but it definitely needs something to make it stand out as an immersive, flowing experience with gameplay this simple. (which is NOT inherently a bad thing btw)
developer response: I'm working on a big content update for the next demo, I'll keep your report in mind as well, thanks for playing!
I want the completionist achievement but the game wont let me finish nr 31 entry :( 2/5
developer response: and you will have it! I fixed quest 31 so it can be completed, thanks for playing!
How do you hold still on mobile
developer response: sorry, the game isn't really meant to be played on mobile
I had a lot of fun playing this and added it to my wishlist!
No way to cloud save and the game doesn't cloud save...
It seems that Journal 31 is the end of the demo. Not even clicking the button to wishlist the game will let you go past it.
I feel like this should be communicated better, because without that context it just seems like the game is forcing you to do this in order to continue.