comments for "YATIWTT"III"WMGIB"I
sort: go backMy take on the anti-autoclicker screen is that if you feel the need to tell people to not use auto-clickers against your will your game should not be designed around clicking a button over and over again in the first place
why did you add a "you used the autoclicker" warning
"Yet Another Tree Incremental With The Name "Incremental Incremental Incremental" With Mostly Generic Incremental Buttons" Incremental has to be the best game name i have ever seen
Interesting concept with a lot of potential. I like how every section has its own mechanic for acquiring currency, but I feel like the game would've benefited from some interaction between the sections so it feels more like a cohesive experience rather than a collection of 3 minigames.
Code layer is bugged
Nice autoclicker catch/joke, although it says 15+ cps blahblah so I just slow down the autoclicker.
Hey guys.
So due to several reasons including school amd limited time I will mostly abandon this project and no furture updates will be made.
I really wanted to fix several bugs but I just can't find the time for it. I really only made this as a joke project so I dont want to spend more time on an unpolished game.
Thank you.
So due to several reasons including school amd limited time I will mostly abandon this project and no furture updates will be made.
I really wanted to fix several bugs but I just can't find the time for it. I really only made this as a joke project so I dont want to spend more time on an unpolished game.
Thank you.
Endgame:
Fun little game, finished quite quickly, but i dont think this is as bad as it seems, although not really an idle game, not all incrementals have to be idle, i hope you ignore the hate and keep working on this.
Some fixes:
- Easier way to see characters in the coding screen
- Some scaling
Some fixes:
- Easier way to see characters in the coding screen
- Some scaling
hey so its really easy to reach 15cps just by butterfly clicking and I butterfly click to help with my wrist injury
so that "joke" really really sucks.
so that "joke" really really sucks.
@CcarroT & @Termt: The coding part works perfectly well for me, you might be getting tripped up because some lines have spaces before underscores which can be tricky to spot.
@voxelbugged: yeah, mostly a joke lol. The line I was talking about had weird spaces that would imply an infix or postfix operator/function (which is definitely not the intention) which is why I mentioned it.
@tristan I haven't seen anything that would imply an infix function, although it's possible I just didn't get a specific line. I was referring to
func _process(delta): and func _ready():, which are built-in functions and are written correctly.please multiply point gain by delta time
the title bugs me because it says YATYWTT instead of YATYWTN
The coding part other things unless alphabet doesn't work
ex(@1+#
ex(@1+#
CcarrotT what are you talking about? @voxelbugged: The coding part is definitely bugged. It works for the most part, but the spaces shouldn't be there. I don't know GDScript, but I don't think it has infix functions!
Amagawd it has anti cheat?














developer response: i really did not expect people to be able to do 15+ cps so umm you can like press buttons aswell by clicking on them once and then using space or enter which can resolve this issue