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comments for "YATIWTT"III"WMGIB"I

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tristan countest October 26, 2025
+17comment score: 17

Remove the auto clicker detector. I click with two fingers on my mouse and apparently you think that's auto clicking?

developer response: i really did not expect people to be able to do 15+ cps so umm you can like press buttons aswell by clicking on them once and then using space or enter which can resolve this issue

ducdat0507 countest October 26, 2025
+14comment score: 14

My take on the anti-autoclicker screen is that if you feel the need to tell people to not use auto-clickers against your will your game should not be designed around clicking a button over and over again in the first place

Heg October 25, 2025
+5comment score: 5

"Yet Another Tree Incremental With The Name "Incremental Incremental Incremental" With Mostly Generic Incremental Buttons" Incremental has to be the best game name i have ever seen

CcarrotT October 25, 2025
+4comment score: 4

Code layer is bugged

voxelbugged gamedev October 26, 2025
+4comment score: 4

@CcarroT & @Termt: The coding part works perfectly well for me, you might be getting tripped up because some lines have spaces before underscores which can be tricky to spot.

Hridhaan October 27, 2025
+4comment score: 4

why did you add a "you used the autoclicker" warning

schnitczel gamedev October 26, 2025
+3comment score: 3

Hey guys.
So due to several reasons including school amd limited time I will mostly abandon this project and no furture updates will be made.
I really wanted to fix several bugs but I just can't find the time for it. I really only made this as a joke project so I dont want to spend more time on an unpolished game.
Thank you.

voxelbugged gamedev October 26, 2025
+3comment score: 3

Interesting concept with a lot of potential. I like how every section has its own mechanic for acquiring currency, but I feel like the game would've benefited from some interaction between the sections so it feels more like a cohesive experience rather than a collection of 3 minigames.

tristan countest October 26, 2025
+2comment score: 2

@voxelbugged: yeah, mostly a joke lol. The line I was talking about had weird spaces that would imply an infix or postfix operator/function (which is definitely not the intention) which is why I mentioned it.

galaxyuser63274 countest October 26, 2025
+2comment score: 2

Endgame:

MaZe_Quania today
+2comment score: 2

let me use my autoclicker, 1 star. sorry

voxelbugged gamedev October 26, 2025
+2comment score: 2

@tristan I haven't seen anything that would imply an infix function, although it's possible I just didn't get a specific line. I was referring to func _process(delta): and func _ready():, which are built-in functions and are written correctly.

tristan countest October 25, 2025
+1comment score: 1

please multiply point gain by delta time

rand0man3 today
+1comment score: 1

The coding part other things unless alphabet doesn't work
ex(@1+#

SuguruGeto October 25, 2025
+1comment score: 1

CcarrotT what are you talking about?

tristan countest October 26, 2025
+1comment score: 1

@voxelbugged: The coding part is definitely bugged. It works for the most part, but the spaces shouldn't be there. I don't know GDScript, but I don't think it has infix functions!

CcarrotT October 25, 2025
+1comment score: 1

Amagawd it has anti cheat?

CcarrotT October 25, 2025
0comment score: 0

1 how do I leave a tab
2 2nd idea buyables only generates ideas every 3 seconds instead of one second

developer response: 1. there should be a back button at the top right that spins
2. i coded the passive incomes really badly so i might fix that soon

Termt October 25, 2025
0comment score: 0

The coding part of the game seems somewhat buggy, so far I've had it happen several times that a text that ends on ":" doesn't register as being completed.

developer response: thats weird as the way the code registers if you typed it correctly shouldnt be affected by the ":" character

CcarrotT October 25, 2025
0comment score: 0

Great game