comments for "YATIWTT"III"WMGIB"I
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ducdat0507 countest • 2025/10/26 October 26, 2025 +27comment score: 27
My take on the anti-autoclicker screen is that if you feel the need to tell people to not use auto-clickers against your will your game should not be designed around clicking a button over and over again in the first place
Remove the auto clicker detector. I click with two fingers on my mouse and apparently you think that's auto clicking?
developer response: i really did not expect people to be able to do 15+ cps so umm you can like press buttons aswell by clicking on them once and then using space or enter which can resolve this issue
why did you add a "you used the autoclicker" warning
"Yet Another Tree Incremental With The Name "Incremental Incremental Incremental" With Mostly Generic Incremental Buttons" Incremental has to be the best game name i have ever seen
Hey guys.
So due to several reasons including school amd limited time I will mostly abandon this project and no furture updates will be made.
I really wanted to fix several bugs but I just can't find the time for it. I really only made this as a joke project so I dont want to spend more time on an unpolished game.
Thank you.
So due to several reasons including school amd limited time I will mostly abandon this project and no furture updates will be made.
I really wanted to fix several bugs but I just can't find the time for it. I really only made this as a joke project so I dont want to spend more time on an unpolished game.
Thank you.
Code layer is bugged
Nice autoclicker catch/joke, although it says 15+ cps blahblah so I just slow down the autoclicker.
Interesting concept with a lot of potential. I like how every section has its own mechanic for acquiring currency, but I feel like the game would've benefited from some interaction between the sections so it feels more like a cohesive experience rather than a collection of 3 minigames.
Endgame:
hey so its really easy to reach 15cps just by butterfly clicking and I butterfly click to help with my wrist injury
so that "joke" really really sucks.
so that "joke" really really sucks.
Fun little game, finished quite quickly, but i dont think this is as bad as it seems, although not really an idle game, not all incrementals have to be idle, i hope you ignore the hate and keep working on this.
Some fixes:
- Easier way to see characters in the coding screen
- Some scaling
Some fixes:
- Easier way to see characters in the coding screen
- Some scaling
@CcarroT & @Termt: The coding part works perfectly well for me, you might be getting tripped up because some lines have spaces before underscores which can be tricky to spot.
@voxelbugged: yeah, mostly a joke lol. The line I was talking about had weird spaces that would imply an infix or postfix operator/function (which is definitely not the intention) which is why I mentioned it.
@tristan I haven't seen anything that would imply an infix function, although it's possible I just didn't get a specific line. I was referring to
func _process(delta): and func _ready():, which are built-in functions and are written correctly.please multiply point gain by delta time
The coding part other things unless alphabet doesn't work
ex(@1+#
ex(@1+#
CcarrotT what are you talking about? @voxelbugged: The coding part is definitely bugged. It works for the most part, but the spaces shouldn't be there. I don't know GDScript, but I don't think it has infix functions!
Amagawd it has anti cheat?
1 how do I leave a tab
2 2nd idea buyables only generates ideas every 3 seconds instead of one second
2 2nd idea buyables only generates ideas every 3 seconds instead of one second
developer response: 1. there should be a back button at the top right that spins
2. i coded the passive incomes really badly so i might fix that soon











