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comments for Endless Escalation

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ikke091 November 18, 2025
+10comment score: 10
The most endless thing is the 'loading game for the first time' screen.
Even after 2 hours its still there.

developer response: Sorry, I didn't know that I had to update the link every time I make an update... It's done.

CardboardEmpress mod February 9, 2026
+6comment score: 6
Hello developers of this game, is it possible that you can "update silently" when you push new smaller updates? Your project is constantly in the "Recently updated" and blocks others' work from being seen.

Those of us who want to play it probably did so in the first week, I'm sure you've noticed traffic decline over that time.

The other effect is that it begins to have a negative effect on perception, and you probably ought to keep the rating as high as possible.
Peconpie10 November 15, 2025
+5comment score: 5
Played it on itchio earlier this week. I like the rock-paper-scissors aspect of combat but I wish it was a bit more pronounced. Either the type strengths/weaknesses are raised or maybe even each type has a special weapon. Hexes have machine gun with medium damage, high fire rate, and short range, Squares have cannons with medium damage,fire rate, range, and aoe, and Triangles have snipers with high damage, range, and low fire rate. All you would have to do is change the shoot speed and damage for the different types (besides the aoe cannon). I feel that would give each type more of a reason to use other than just pokemon-typing through the game.
Ragnarok November 14, 2025
+3comment score: 3
Dosnt scale properly using any non widescreen device ie iPad btw making it hard to play, sides cut off
randim82 gamedev January 8, 2026
+3comment score: 3
hi can you click the update silently button for small updates and balance changes
not the ‘update and bump’ button
lool8421 November 22, 2025
+2comment score: 2
just casually put everything on autobuy and watching what's gonna happen

developer response: Not the most optimal play style but still valid :)

noriaki132 November 17, 2025
+2comment score: 2
Amazing potential, I'm really looking forward to some updates.
Random_Guy oversight February 20, 2026
+2comment score: 2
we don't need to constantly see you in the Recently Updated thing, so can you PLEASE silently update!
personerman January 7, 2026
+2comment score: 2
This game gets so unbalanced that I literally made a square that has an explosion radius of 9 thousand meters
Hachimocho November 24, 2025
+2comment score: 2
Interesting game but broken way too easily. Here's how I got quadrillions of each currency by Level 1.4 (although I found it was actually fastest to do this later on Boss 1):
- Get through tutorial until you unlock factories and "Loot from my defeated units" production upgrade, set "Loot from my defeated units" to autobuy.
- Swap around what units you're producing until you've built 3 factories (optional, but speeds things up).
- Set each factory to produce triangles.
That's it, now your triangle units will die, getting you more triangle resources to buy levels of the production upgrade, which gets you more resources, which gets you more levels, etc. Switch after a bit to produce all unit types and autobuy health+damage on your factories to speed through all levels.
Love the concept though, hope it sees continued improvements!

developer response: I fixed it, thanks for reporting it!

Gameflo November 27, 2025
+2comment score: 2
I have 400 septillion squares, this game is way too broken

developer response: How did you achieve this?

Gameflo November 28, 2025
+2comment score: 2
(responding to dev) somehow the ally loot fix is not really a fix lol, right now that upgrade is at 68 sextillion%
voidcons0le December 12, 2025
+1comment score: 1
infinite first time loading game screen ;-; i cant play game lol

developer response: Does it work using the "open original" button?

eeoodi November 22, 2025
+1comment score: 1
production upgrade is too op

developer response: Could you please elaborate? ^^'

sleepingod December 12, 2025
+1comment score: 1
itch.io problem. no iframe allowed :(

developer response: The demo is also available on Steam: https://store.steampowered.com/app/4090520/Endless_Escalation/
sleepingod • yesterday

voidcons0le December 12, 2025
+1comment score: 1
no the itch.io is just a black screen for me even if i refresh

developer response: The demo is also available on Steam: https://store.steampowered.com/app/4090520/Endless_Escalation/

randim82 gamedev December 14, 2025
+1comment score: 1
the upgrade which gains resources based on enemy’s HP inflates very quickly at level 3-5
With that, I was able to get a factory which spawns units which projectiles has 17,000m of area
44jl44 November 24, 2025
+1comment score: 1
Am I meant to have trillions of currency by level 3.4? If not it’s probably because the upgrades get stronger the more you get

developer response: Trillions are a bit much ^^'
How did you play it? What are your resources upgrade levels?

fallouthirteen November 24, 2025
+1comment score: 1
Looks like you need to do some UI anchoring/scaling stuff. Can't see any of the top UI and only 1 of the bottom UI bars unless I expand (and even when expanding part is still cut off). You probably have UI elements center anchored I'm guessing (so when the window is below a certain size they are still being put that far from center of canvas which makes them outside the viewable window).

developer response: Those parts are actually anchored to the screen borders. Did you try to play it fullscreen or change the UI scale from the game menu?

phenomist November 27, 2025
+1comment score: 1
You can still easily get a runaway loop of resources by focusing "Loot from enemy defeated units", and swap around between levels containing different shapes. (Even easier in chapter 3 when all three types of enemies appear) Certainly, focusing on one option is far better than spreading the points around with how cost scaling works.