comments for Five versions at an incremental
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outer1 • 2025/11/20 November 20, 2025 +35comment score: 35
Interesting concept that is absolutely ruined by the captcha mechanic every few clicks.
game is alright. The reCAPCHA is pretty annoying though
Honestly, I don't think this game is that bad fundamentally, but the overwhelming issue is that it crashes, a lot. It consistently seems to do so during the second round of a session, midway though (Is something not being reinitialized properly?). Actually reading the tips is helpful because they will reveal that you can simply click and hold on most mechanics to restore them, rather than clicking repeatedly and advancing the captcha counter.
Speaking of the captcha. I honestly think it's fine. Maybe it's off-putting to others because it happens without warning? A meter that fills with every click to allow you to anticipate the captcha might alleviate that, as well as moving it so it's not one of the first mechanics to be added.
I would say don't give up on this just because it got an initial really bad rating; your idea is not bad, it is just being severely being held back by technical and execution details.
Speaking of the captcha. I honestly think it's fine. Maybe it's off-putting to others because it happens without warning? A meter that fills with every click to allow you to anticipate the captcha might alleviate that, as well as moving it so it's not one of the first mechanics to be added.
I would say don't give up on this just because it got an initial really bad rating; your idea is not bad, it is just being severely being held back by technical and execution details.
Game froze, in version 2.
I refuse to play again, due to reCapcha.
I refuse to play again, due to reCapcha.
The noise that plays whenever you charge up the generator plays whenever you unfocus the tab, or just scroll down on the page (my ears are bleeding as i am writing this comment). Capchas are EXTREMELY annoying, mostly because they appear every 50 clicks or so (dont fact check me on that), instead of appearing after a fixed amount of time after the last one. Still on night one, and i already dont like this game. Still gonna beat it though.
i like the base idea of the game, but i have the same issues as many other commenters in that the game keeps crashing for me and the frequency of the capchas becomes annoying pretty quickly, especially since the textbox unfocuses if i click away accidentally (e.g. when i don't realize fast enough that a capcha popped up and i keep clicking where the button would be). with just a bit more polish in these areas i think the game would be great, but i still had fun with the current version. excited to see what the future brings!
I will try my best to fix several things such as crashes as well as improving on the capcha mechanic. Now the update to fix the crashes will take longer since it might be exclusive to the widget version.
Captcha wont defeat me, I would keep auto clicking
really interesting concept! i would agree with most people that it's held back by too many interruptions; i think it would be really cool if more mechanics interacted with the incremental. maybe high heat could increase points, or point gain could use energy or generate radioactivity, i think there's a great opportunity to make the side-mechanics tie into each other so there's more you can do with them. also wish you could buy more of polynomial 3 so there's more to the core incremental :)
five nights at increment's
WAS THAT THE INCRAMENTAL OF 87?!?!?!
pretty fun I like all the smiley faces :)
pretty fun I like all the smiley faces :)
this is a fun and unique take on an incremental game, nothing feels "half baked" or "gimicky" 11/10
WAS THAT THE UPGRADE OF 87?!
being able to get the quick time event during a captcha is just mean at this point
it seems like "harder captchas" straight up doesnt work, since even if you put in them in caps it doesnt do anything and just keeps you on that screen
developer response: Interesting, I'll look more into this!
1/5 for annoying capcha!
having a mouse with a quick fire button makes this game unplayable with a capcha every 2 seconds just because i can click 3 times in .15 seconds
actually pretty fun game
It's an interesting concept which honestly could actually be the main 'stress mechanic' for an actual fnaf-like horror game where you're effectively trying to make number go up while babysitting a bunch of things on your in game screen.

















