galaxyBETA
explore
· ·
log in

log me in

log in forgot password

don't have an account?

sign up

comments for Mining Guild

sort: go back

Mantus January 8, 2026
+17comment score: 17
I gave this one a shot and enjoyed the general concept, until I figured out that new ships and hangars don't really do much. 300k to get a bigger hold to slightly reduce my downtime. 700k to get another ship to... split my income generators over two ships to slightly reduce my downtime. Games like this are about getting new/more ships, and getting them should feel like a big upgrade. Right now, that isn't the case. I recommend tying generators to ships instead (each ship scales and caps independently, bigger ships have higher caps), so every time you get a new ship, or a better one, your income spikes.
Cyber oversight January 8, 2026
+12comment score: 12
Seems to be a fun game, but in my opinion, some of the features should be gradually introduced. I was slightly overwhelmed with all the features after finishing the tutorial, but good game 👍
Ranger January 8, 2026
+9comment score: 9
Great game balance, well thought out. Overall a great game as far as pure mechanics and balance go. Some feedback: 1. The costs don't really scale so I moved from just the second ship to the end ship, and was able to skip past the others. 2. There's no 'end game' or real goal. I guess max out everything (the 'progress' button) but that feels like a checklist, not a finish line. 3. The mechanics almost perfectly stay the same from the first 15 minutes to the end game. 4. Balancing volume vs weight requires starting to fill a vessel. It'd be nice to have a way to preview or strategize an assignment first. 5. This feels like a well executed prototype concept waiting for something more (context, a goal, additional mechanics...?)
Ivy32 oversight January 9, 2026
+8comment score: 8
Just wanna quickly say clipboard saving is very nice for people on things that don't save cookies (school Chromebooks T-T)
oceanflex January 9, 2026
+4comment score: 4
the "compression tech" upgrades are labeled weirdly, it says mass/vol when it mean mass & vol.

developer response: Oh good catch thanks! I have a number of typos I have to fix for the next update

abaileyatd donator January 8, 2026
+2comment score: 2
Can't seem to scroll down far enough to "purchase my first extractor" in the tutorial

developer response: The tutorial should automatically recenter the section that it's highlighting to the middle of the screen. Are you playing on mobile? I did not design it to be mobile responsive so that might be the issue. I have been trying to recreate the issue you are describing on different browsers but I am having no luck

gruff January 8, 2026
+2comment score: 2
Cool idea and presentation - I dig the tunes - but there's too much clicking around and scrolling to do simple actions.
abaileyatd donator January 8, 2026
+2comment score: 2
Screen is now moving down appropriately with the Tutorial as of this morning. Very strange! Not on mobile, on PC, but working good now for whatever reason. Now to check out the game, thanks!
Lucario2012 January 8, 2026
+2comment score: 2
Minor tutorial feedback; I got to the point where it wanted me to send the ship off early, and being me I decided I wanted to actually wait for it to be full instead. And then the tutorial decided it was over before I could and the ship didn't actually get sent. Not sure how much of that is intentional or not, but worth noting.
sir_pinski gamedev January 8, 2026
+2comment score: 2
Was this inspired at all by Prosperous Universe? Enjoying it either way. :)

developer response: No, most of the inspiration came from playing factorio and satisfactory but I'll have to check it out!

mistermicha January 8, 2026
+1comment score: 1
I like this game, but why is reformed stuff worse than the best basic resources?

developer response: The best basic resources are dramatically more expensive than anything else in the game but have highest scaling ratio meaning they become more expensive faster than any other resource. Buying your first 10 raw Vulcrite ore will cost you over 450k credits for example. Buying you first refined iron ore costs about 78k (10 iron ore + refinery license which is a one time purchase).

The game is about trade-offs. Vulcrite has the highest base payout with the lowest mass and volume but its cost scaling makes it difficult to keep purchasing them. Cheaper ores and refined ores have high mass and volume but there low cost make them more accessible.

blu January 8, 2026
+1comment score: 1
Nice and easy game. Had trouble loading the tutorial and that led to a little bit of confusion in the game but overall, it is quite satisfying. The only critique I would have is maybe have some highlight for completing the game as the end game can be quite dull.
Someone9266 June 9, 2026
0comment score: 0
complicated