comments for Stellar Lumen
sort: go backwhen you buy bigger computer the game breaks, you cant generate any points or stellar
Visually, the bright white images behind the white numbers on the buttons makes it harder to read them. You have also lost a key aspect of TMT games - highlighting categories when an upgrade is available. From a game flow perspective, you need to either slow down the early button clicking or introduce much earlier automation. It's not fun to just spam click on a bunch of buttons for a minute, then reset, then spam click more buttons, repeat like 10 times.
developer response: I respect your opinion of my game and I'll try to improve it to closest I can that satisfies you. However I do have to make some following notes: First there aren't very bright images in the game ( unless you were met with 404 error ) and they are considerably less bright than early stages of game. Second if you feel like there is too much clicking, some TMT core functions allow you to reduce clicking amount in general. And lastly highlighting tabs or catergory whatever you wish to call them will become obsolete in later game. Though again, I am thankful for feedback =)
The game needs automation before tier 15 for sure, maybe somewhere around tier 5-6.
hey, just noticed another small thing - the "more ethereum" bitcoin upgrade says it boosts stellar, not bitcoin - I'm assuming this isn't intentional
developer response: Yes I'm aware of this visual bug. It is fixed in future version. Sorry for inconvenience!
Just a bug I noticed - you can still press the P hotkey to "prestige", resetting your points for stellar
developer response: Thank you for reporting this bug!
Yea I'm enjoying this game a lot so far. Someone mentioned it in comments (it may very well come later as I don't think I'm too far), but some automation would be great. Spamming these stellar upgrades gets old very quickly with all the resets from bitcoin, etc.
Buying the second buyable once break the game, console logging 'Maximum call stack size exceeded'
Game REALLY slows down around tier 32 because by then you need to actually wait a non-negligible amount of time to tier up, and it's not like you keep any of the points from before so overshooting the target doesn't help much.
Either that or I'm doing something wrong.
I think I fixed hyperinflation
Disclaimer! If you are sensitive to photosensitive epilepsy, refrain from playing this game. I'm trying to make a setting to ensure that allows snyone to play this game!
Seems broken, dies with break infinity panicking at too much recursion after buying bigger computer
If this keeps getting developed, it may rival IGT in the TMT category... Good luck!
TO EVERYONE HERE IN THE COMMENTS Before complaining about your save wipe (which I know will happen), please note that it is INTENDED. The progression is much smoother and easier in the new version. Besides that, as of now basic automation (Stellar & Ethereum) are unavailable because of some issues. :)
| it boosts stellar, not bitcoin
*ethereum..
seems you can't edit or delete comments
nvm its an bug not glitch
update: stellar + ethereum automation is fixed, have fun with less carpal tunnel
cool
it says invalid value called points, it told me to let you know Citrine
After tier 21 or so, progress go whoosh. Hyperinflation hits diff when you're at e1.2e254 Tether
I've only just reached tier 3, but I'm liking this so far. It's a unique TMT game and has nice CSS
developer response: Hello and thank you for enjoying my game. I hope that my game isn't too hard and boring, however you can always suggest me things that you would like to see in game!