comments for Petal by Petal
sort: go backSo far a pretty nice game.
I think there is a bug with sunstones. Not sure when they vanished, I think after I bought the cloud they just vanished. Buying the third upgrade gave me a sunstone on the field for just one game and after that all three vanished.
I think there is a bug with sunstones. Not sure when they vanished, I think after I bought the cloud they just vanished. Buying the third upgrade gave me a sunstone on the field for just one game and after that all three vanished.
developer response: Thank you for telling me about the bug. I've pushed an update that has fixed this issue
petty nice game, but my sun stones seem to be disappearing from day to day. I should have 3, but I never see 3, and usually only 1 or even 0.
developer response: Thank you for telling me about the bug. I've pushed an update that has fixed this issue
When you get new mechanics for the first time the game lags a bit. By new mechanics I mean like the sun stone and the other stuff.
Some languages (including Japanese) are displaying garbled characters.
It seems the fonts supporting Asian languages are not being used.
It seems the fonts supporting Asian languages are not being used.
cute and simple, very based on chances .. I think that there should be less chance based upgrades, personally
ai nodebuster generic game, you get what you expect.
It's a satisfying game, I liked the combo chain potential, however quite laggy in the browser. Are sprinklers just a black rectangle? Overall, while it's a nice game, I think there should definitely be something that would make it stand out from other nodelike games. I also hope when the game is released, the temporary AI assets are replaced with human work, so there is no profit made from stolen artwork that AI provides.
wasn't sure what the sun stone did so i quit fairly early.
A lot of content for a demo, love it
What does the sun stone do? It just sits there doing nothing as far as I can tell










Pros
+ You know what you're getting into.
+ Nice visuals.
So-Sos
~ Balancing is a bit "flat" for the first 3rd of the game. Play -> Buy 1-2 upgrades -> Repeat...
~ Maybe needs another background track or two, music gets tiring pretty quickly.
Cons
- Upgrades are very RNG focussed, to the point where towards the end a run might be half as long as the previous because you didn't spawn enough flowers with abilities.
- Not much sense of scale. When I unlocked Forget-Me-Nots, it took 3 waterings to make them bloom. At the end of the demo, it took 2.
Overall
This is the oatmeal of nodelikes. Safe, harmless, forgettable. I can't imagine anyone ever having this as their favourite nodelike, but it's not like anyone can heavily dislike it either.