Hello everyone! I have a cool tech demo I developed in two days It's inspired by silly caverns, and many more "mining" type games
So far I implemented chunk system with biome-based resource distribution, height-based biome spawning conditions (like in silly caverns, but biomes can overlap and their chances are "weighted") character controller and mining and simple counter-style inventory
I don't want to publish it as a game rn because it's literally not a game yet, there's no content, but I want to hear at least a few people if they would be interested in this sorta game

You can find it here: bleb1k.github.io/digr_gem

Also, don't forget to save manually through clicking 'f5', will fix soon :)