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The Mario Maker 2 Tree

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developed by AngryStar6K gamedev
rated 3.6 stars, 58 ratings.
rated 3.6 stars, 58 ratings.
tmtSMM2

Posted March 17, 2024. Updated March 19, 2024. Played 7344 times for a total of 12008 hours.

description


Modding Tree about my favorite game Super Mario Maker 2.

latest update


v0.11update (2024/10/31) October 30, 2024

Now here are 30 layers!

view all updates

newest comments


kotenok2000 November 16, 2024
+1comment score: 1

I am stuck. I can't unlock Yoshi Egg Layer.

emmarella October 28, 2024
+1comment score: 1

After Quetta comes Bronto not Henda.

Idlegojo777 October 22, 2024
+1comment score: 1

Tap the milestone notification cards when they show up to get rid of them

Mischief1227 July 19, 2024
+1comment score: 1

Loving this game! I want to complete it, but I got stuck at Mario cleared -1.553e118 courses. I got the negative number from buying max Mario buyables (Yodaka).
First I reset Toad and I think the buy max Yodaka jumping stayed at the previous value. I can't reset Toad now to have the Mario courses at 0. I'm stuck.

developer response: Thanks for your playing. open the console and type player.mario.c_re=d(0) to fix your currency temporarily.

Stereotomy May 14, 2024
+2comment score: 2

Am I missing something or is it now pretty much impossible to get the first power balloon?

top comments


Marioman64 March 22, 2024
+19comment score: 19

is there a way to turn off the "milestone gotten!" from popping up for coin milestones on EVERY single push of super mushroom, fire flower, etc resets? they block the buttons i want to push.

barancan12 March 22, 2024
+15comment score: 15

For the love of god please a fix for milestone messages, game is already too clicky.

hotcatgirl69 March 22, 2024
+11comment score: 11

The coin milestones resetting every time you get prestige gets really annoying really quickly, i.e. they get in the way of upgrades. I'd suggest moving the unlock to them not resetting to the fire flowers milestone 1.

new42ur3jeans countest March 19, 2024
+10comment score: 10

The start of the game oddly reminds me of The Pro Tree. Way too much grinding for upgrades at the beginning with layers looking like they have no substance outside of upgrades and milestones, which can get repetitive and boring for some players. Also, I don't think the first upgrade should have a base effect of , when you reset for 1 and use it on the upgrade it made the reset practically pointless, and one of the no-nos in incremental games is to let people have any type of soft-reset in-game that does not have any reward in turn.

Only good side to this game is I can clear courses faster than in an actual copy of Super Mario Maker 2, but other than that this TMT unfortunately joins The Pro Tree in the club of Not-Too-Good TMTs.

developer response: Thans for your advice. Now when you bought 1st Super mushroom upgrade with 0 super mushrooms you would get a x2.378 multiplier to cleared courses. (x+1)^1.25 to (x+2)^1.25.

Nitraatpiraat March 26, 2024
+7comment score: 7

bro fuck that frog layer man

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