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In the statistics side tab, in the cleared courses section, it says if you wrote 3 numbers a second, it would take you 26.1 degenerate eras to write down your Cleared Courses amount.
What is a "degenerate era"?
is there a way to turn off the "milestone gotten!" from popping up for coin milestones on EVERY single push of super mushroom, fire flower, etc resets? they block the buttons i want to push.
The coin milestones resetting every time you get prestige gets really annoying really quickly, i.e. they get in the way of upgrades. I'd suggest moving the unlock to them not resetting to the fire flowers milestone 1.
The start of the game oddly reminds me of The Pro Tree. Way too much grinding for upgrades at the beginning with layers looking like they have no substance outside of upgrades and milestones, which can get repetitive and boring for some players. Also, I don't think the first super mushroom upgrade should have a base effect of x1, when you reset for 1 super mushroom and use it on the upgrade it made the reset practically pointless, and one of the no-nos in incremental games is to let people have any type of soft-reset in-game that does not have any reward in turn.
Only good side to this game is I can clear courses faster than in an actual copy of Super Mario Maker 2, but other than that this TMT unfortunately joins The Pro Tree in the club of Not-Too-Good TMTs.
developer response: Thans for your advice. Now when you bought 1st Super mushroom upgrade with 0 super mushrooms you would get a x2.378 multiplier to cleared courses. (x+1)^1.25 to (x+2)^1.25.
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1 degenerate era is 1e39 years.
What is a "degenerate era"?
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Only good side to this game is I can clear courses faster than in an actual copy of Super Mario Maker 2, but other than thatthis TMT unfortunately joins The Pro Tree in the club of Not-Too-Good TMTs.developer response: Thans for your advice. Now when you bought 1st Super mushroom upgrade with 0 super mushrooms you would get a x2.378 multiplier to cleared courses. (x+1)^1.25 to (x+2)^1.25.