all updates for Untitled Incremental Game
back to gameThe Update That Makes The Game Slightly Less Awful v1.2 June 1, 2025
+ Achievement banner is now displayed to the right of the main content, and doesn't shift main content down
+ Added 3 achievements (2 secret) ()
+ Added settings menu
+ Added importing and exporting save file to clipboard
+ Added border to help and stats menus
+ Added link to changelog in main game
+ Added more stats
~ Fixed load button displaying incorrect message
~ Moved altar-related currencies into main currencies div
~ Overclock-related upgrades now scale more steeply
~ Replaced most alerts with popup (confirmations and prompts remain)
~ Moved save and load data buttons to new settings menu
- Fixed maxed shop upgrades displaying as having NaN/Infinity cost
- Removed emojis from achievement names and descriptions becaus btoa() doesn't like it ()
- Deleted unsused TextEncoder() and TextDecoder() instances
- Fixed being unable to and not checking for Infinity or NaN
- Fixed setting instead of adding
The Update That Fixes Everything The Last Update Broke 1.1.2 May 24, 2025
+ Fixed values being 0 when starting the game for the first time
+ Fixed achievements displaying as undefined
+ Added alert when saving/loading game
The Gigantic Bugfix Update 1.1 May 23, 2025
- Finally started using localStorage!
- Added modal on load
- Rounded corners of this div
- Added clarification to some informative text
- Added warning when playing without cookies
- Improved visibility of important currencies
- Added Github link
- Made shop buttons disable if not enough resources are owned
- Added Save and Load buttons
~ Fixed minor text errors in Help and Painting menu
~ Updated title for changelog window
~ Altered colour of Generate Shapes button
~ Capped overclock boost shop item at ^5
- Fixed not checking for NaN, negative numbers or Infinity while converting Gilded Shapes
- Fixed holding Enter counting as repeatedly clicking the Generate Shapes button
- Fixed not updating shop cost text on prestige