comments for Fundamental
sort: go backBeen stuck on universe 5 (trying to get 6) since last update, seemingly not any closer on this update and not really sure what I'm missing to progress.
I've got all Void Rewards (except merge, which is locked), 3 Supervoid Rewards (2 Micro, 1 Accretion), e11 Quarks, milestone tiers 22/17/20/19/21/23/19/14/17/13. Pushing Galaxies I can get about 80-85 per merge, for a final merge score of just under 800 (goal 911).
developer response: You need more Strange quarks, around 1e13. You can also have 1 more Supervoid, but thats not nessesary. It should only take you 2-3 hours max (?) to farm for it, so you are probably missing something, maybe not using most optimal auto-stage and auto-merge settings?
What is the new Vacuum state supposed to do? When I click on it the screen just goes back.
Is it an April Fools joke?
developer response: Don't worry it was removed, it won't scare you anymore
I cannot find unlocked Supervoid rewards such as 'Improved conservation' and 'Indestructible matter' in neither the 'Inflations' tab nor the 'Milestones' tab. Did I miss something? I am at U4 now.
developer response: At the top of Inflation Milestones
so as far as i can tell, 3 universes and e340 elements is the endgame for now, also 3 supervoid rewards but i feel like 4 is possible
my favorite grindy timewall game. currently at the interstellar stage and for the commenters at the second stage: it doesn't get less grindy. i like it but i cannot in good conscience give it more than a 3 or 4 out of 5.
how long do I have to play till it gets good?
time to start grinding this game, if i finish i'll make a review.
got to 5 universes, if you want to know how much it takes... 3e15-4e15 strange quarks and 23-24 galaxies in the void, can take 30m-3h depending on these values and how optimized your build is
overall 5/5. small suggestion: adding a "" mechanic would be useful once come into play.
to Neffdigity: I was able to finish milestone Energized 6 only when had ~700 spare strange quarks and Microworld.Strange boost upgrade. Seems like it isn't strong enough.
developer response: Should be possible under lower amount ~240, or even ~160 if properly micro. But I didn't test it under non 2x auto Structure setting
Interesting so far but the Interstellar stage is very tedious and I hope that the following stages will be funnier.
1st stage is somewhat reasonable
2nd stage is still painfully slow
gotta see the next stage i guess
It might be noteworthy, that offline progress is not calculated immediately. It is accumulated, and has to be actively consumed in the settings (I only realized this at stage 3, after I kept wondering about the complete lack of progress overnight)
this game... its just straight up amazing. i dont even know what to say... its like really good. theres a reason it is one of the most played on galaxy...
the energy is just painfull
Well, we got control over offline time back, but now a new restriction was added. "Not using entire Offline storage will remove 1 hour up to same amount as Warp time from storage without using" So we can't do a few minutes warp in the last stage to get some new elements without sacrificing a whole hour of our time. Either a upgrade to get rid of this or just getting rid of that would be great, but honestly I'd prefer the upgrade, and not hidden beyond the 7th milestone unlock. (Which by the way was a amazing surprise when I reached it. ) Other than this small recent complaint of the management of offline time, this game has quite literally consumed my incremental gametime for the last month+ and is just a fantastic game all around.
Second layer is just timewall simulator per upgrade. The active progression is just not there at all, it's basically "Check Back" but different at that point. Besides that, Microworld (1st layer) is balanced better and is more enjoyable to play. 3/5, timewall annoying
I do appreciate how each universe requires you adjust things, but the 3rd universe ended up being a slog, and I'm stuck on the 4th universe (void milestones are maxed for my production capabilities, supervoid has the first discharge inflation unlocked and bought, and I'm spending several days between galaxy merges, but I just can't get any closer).
Could do with a rebalance, but that I guess just happens with content updates without testing systems in place
developer response: I test every single update, I replay new parts of the game every single update, you are just at content wall, where you are not meant to be able to go past due to there not being anything yet. Every new Universe is balanced to be obtainable under 8 hours of idle play, so if you can't, then you are at the end (or haven't payed attention on how Merge works)
I have every strange upgrade for microworld and yet I can't ever complete energized 6.
Just reset my game to start again with the rebalance, but I want to let you know that I loved the game as it was earlier! You had a great style, and the gameplay flow was slow and developing. I love longer incrementals, and this was an awesome one. Hopefully the rework didn't give in to the haters too much!