Fundamental

Posted June 3, 2023. Updated April 1, 2025. Played 195443 times for a total of 491259 hours.
description
Explore the Universe with this idle-game
latest update
v0.2.4 (part 2) April 1, 2025
(I'm just going to copy paste it from Discord)
- Added the log, can be found in settings
- Removed abbility to change main game tick interval (20ms is now forced)
- Added automatic restart for images cache (once an hour)
- Research borders now instanly change colors on theme change (at first I tryed to add transition to images, but end result felt bad)
- Moved rare special conditions into cost instead of description (as example: self-made Drops for first Submerged Upgrade)
- A lot of text changes (including in game 'events'), mostly for Grammar reasons
- Small art updates, including some missing one's
- Changed order for Interstellar footer
- Some bug fixes
Strangeness cost changes:
False Vacuum:
- 'Free Discharge' level 2 cost is -1
- 'Auto Upgrades' is cheaper: 4 > 6 > 9 instead of 6 > 9 > 12
True Vacuum:
Other:
-
'Make all' now starts with highest unlocked (non-Accretion) Structures
-
First Submerged Research no longer requires self-made Drops
-
Storm Clouds instead of making Rain Clouds levels immune will now buff their pre-Puddles effect
newest comments
How do i unlock my tiers, I most definetly have what I need but it aint giving me anything..
developer response: If you are talking about second Milestone for every Stage, then you need to unlock Intergalactic Strangeness first
So, I don't why or how that sidebar commenter managed to get 5th universe with 4e15 strange quarks, but I just don't see how I can do it without getting like 2-3e16 strange quarks, which is quite the step up in grind...
I've gotten 3 supervoid rewards by dumping all my Strange Quarks into Fundamental Boost (leftmost bit) to get the first Reward, which is a nice power boost. Then spreading the SQs out a tiny bit, but still focusing heavily on pre-discharge microworld unlocked Meteoroid Accretion rank. But if feels like there's a huge gulf trying to reach Asteroid rank, Strange Quarks are running really thin trying to reach Meteoroid quickly, and still having enough to not choke out for 10+ minutes.
I might actually have to figure out how True Vacuum works to tweak the automation just right so I can get there. Then I have to pray that the reward will help.
What is the new Vacuum state supposed to do? When I click on it the screen just goes back.
Is it an April Fools joke?
developer response: Don't worry it was removed, it won't scare you anymore
So, jokes apart, I'm realizing what must be done to reach 4th universe, and since I have run out of ideas on how to get more than the first 2 supervoid unlocks I feel like a huge grind is required to go from the 250 galaxies I currently manage to get to 288 required. It still seems doable, but maybe I'll have a new opinion once I get all the researchs maxed out
top comments
Wish there was a way to export my save to the clipboard
This is a great time wall game. If the offline timer could be extended in early game it would feel a lot smoother. The four hour window was tough.
wanted to respond to lesha, it's not TOO obvious but it's required to discharge without getting the 4x boost SEVERAL times, it mentions that consumed energy is only given back to you upon doing so. also don't forget the research tab. anytime you spend energy you want to discharge to get energy back. i'm already closing in on 9k energy myself and i've only had it up a few hours :3c
986 hours and... well I just love how the game keeps shifting and changing and getting remixed all while using the same core pieces. Absolutely fantastic. No idea how much more time I've got before hitting the actual end, but my enjoyment has only increased the further I get!
just reached the current endgame, it took me a couple months. this game is a bit of a case of "it gets good by episode 300", but it gets REALLY good. for new players, completing stage 4 is when the game really starts coming together. easy 5 star from me, was a blast to play, itching for more, and etc.