Fundamental

Posted June 3, 2023. Updated August 20, 2025. Played 285325 times for a total of 728439 hours.
description
Explore the Universe with this idle-game.
This game is meant to be played while doing something else. Its not slow, but also not fast. Game balanced around having something to do every 5 to 20 minutes.
latest update
Big rip v0.2.6 August 20, 2025
Mini changelog: (link to full changelog can be found in game)
- New content (including new reset tier)
- Minor balance changes for mostly post unlocking Supervoid
- A lot of small QoL's (create all Upgrades button, create all Strangeness, hover to create/max create for Strangeness/Inflations and etc.)
- Mobile device shortcuts are now available without enabling support
- Number hotkeys can now be modified
- Improved hover text (and it now works with Phones)
First loading will refund Inflations, remove 2nd completion of 2nd Challenge
view all updates
newest comments
i guess some idea: since export quarks get useless once you get to like 50 total cosmons, the export reward could get replaced or expanded with cosmons, with about 10% of your best cosmons/h
Where do you view the supervoid milestone effects? I unlocked three, and I can only see 1 in the inflation layer
developer response: Inflations > Milestones > Supervoid unlocks
my pc crashed while the browser was open, and my whole progress of 40 days gone....
developer response: Didn't you exported game? There is a reason why exports have reward. If you somehow in 40 days didn't got through first cycle of Stages, then you only lost <1 day worth of active play
When a thing says that it is improving does that mean that it multiplies all production ?
developer response: You can hover over it to see what it improves/produces
(reply to dev comment) that did it, thanks!
top comments
Wish there was a way to export my save to the clipboard
This is a great time wall game. If the offline timer could be extended in early game it would feel a lot smoother. The four hour window was tough.
wanted to respond to lesha, it's not TOO obvious but it's required to discharge without getting the 4x boost SEVERAL times, it mentions that consumed energy is only given back to you upon doing so. also don't forget the research tab. anytime you spend energy you want to discharge to get energy back. i'm already closing in on 9k energy myself and i've only had it up a few hours :3c
986 hours and... well I just love how the game keeps shifting and changing and getting remixed all while using the same core pieces. Absolutely fantastic. No idea how much more time I've got before hitting the actual end, but my enjoyment has only increased the further I get!
just reached the current endgame, it took me a couple months. this game is a bit of a case of "it gets good by episode 300", but it gets REALLY good. for new players, completing stage 4 is when the game really starts coming together. easy 5 star from me, was a blast to play, itching for more, and etc.