Fundamental
developed by awWhy | rated 4.4 stars, 443 ratings.
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443 ratings
rated 4.4 stars, 443 ratings.
Posted June 3, 2023. Updated November 10, 2024. Played 139777 times for a total of 374604 hours.
description
Explore the Universe with this idle-game
latest update
v0.2.1 November 10, 2024
- New content (Abyss)
- Full game rebalance
- Which includes time limit on Milestones and (it is balanced around offline play)
- Offline rework
- Improved resets 'Safe' setting
- More options for auto
- New auto for
- Added more stats into Stage, to reduce need for changing it
- Custom hotkeys
- Updated supports
- Swipping for Phones to change Tabs and Subtabs
- And many more small changes and additions
newest comments
Hmmm so I finally got all upgrades for one stage (two, actually). But I can't complete Energized (from Microworld) or Just a Bigger Puddle (from Submerged), even though I got all the strangeness upgrades. I thought they would be just time-based - I got all possible upgrades, I can just start it and wait. Seems I was wrong. Is there any specific strategy other than automate-all-the-things? As I already did it and it does not work.
developer response: You need to complete other Milestones first
how the hell do i get mass at interstellar stage?
developer response: You might have not noticed Elements subtab in Research tab
I may have mixed up some terms, couldn't go back and check what it was actually called.
The thing where you get moved back to Microworld from Interstellar but new structures get added, and it's all slower than before. And you don't get any strangeness from reaching here.
Oh wow... the part after you merge a galaxy is... complete pain. I read that accretion tooltip as "it'll do the micro discharge reset as normal", not "goodbye upgrades".
So I'll have to do all the microworld nonsense for each accretion and submerged stage? Is there at least a bonus from going up a stage to make it suck less? The action of moving up a stage itself, not the "you can buy structures from the later ones for more energy" because those don't offer any benefit at the beginning of micro.
developer response: By the time you can start doing Galaxies you should already have full auto and most of Strangeness maxed. If you mean Merge reset instead, then you should already have everything maxed, so I don't understand. Galaxies early on meant to reward active play, but you can still get them easily with idle play even without Mass conservation level 2
ahhhh veryyyyy cool!!!! thank you for letting me know, and idk how to reply to comments, but thank you awWhy for explaining as well !
top comments
Wish there was a way to export my save to the clipboard
This is a great time wall game. If the offline timer could be extended in early game it would feel a lot smoother. The four hour window was tough.
wanted to respond to lesha, it's not TOO obvious but it's required to discharge without getting the 4x boost SEVERAL times, it mentions that consumed energy is only given back to you upon doing so. also don't forget the research tab. anytime you spend energy you want to discharge to get energy back. i'm already closing in on 9k energy myself and i've only had it up a few hours :3c
986 hours and... well I just love how the game keeps shifting and changing and getting remixed all while using the same core pieces. Absolutely fantastic. No idea how much more time I've got before hitting the actual end, but my enjoyment has only increased the further I get!
just reached the current endgame, it took me a couple months. this game is a bit of a case of "it gets good by episode 300", but it gets REALLY good. for new players, completing stage 4 is when the game really starts coming together. easy 5 star from me, was a blast to play, itching for more, and etc.