comments for Plague Tree (Vorona Cirus Treesease)
sort: go back@unpogged you can hold shift to bulk attempt mutate. It's important but the game doesn't make it clear.
the game is super lag for me, Average tps : 0.18 s/tick
i really would like to play this tree, but it is unplayable on my small machine.
it's the only tree i can't play. profiling in chrome shows that updateTemp, updateTempData use 100% cpu even after hard reset with just one virus.
that isn't the case in other tree mods, so i assume there are big optimization problems in the code.
/r JanexTheHEro1
zero deaths and 'ZERO' deaths are achieved by going into fatality challenge 4 and disabling the multiplier boost autobuyer (combine casualty challenge 1 with fatality challenge 4 for 'ZERO' deaths)
The game's really fun, but also frustrating. Thankfully, the game's exaggerated nature prevents it from feeling grim. You can read my full review at https://tvtropes.org/pmwiki/reviews.php?target_group=VideoGame&target_title=PlagueTree
Still too laggy in v0.6.25. Is a 4~6 ticks per second(0.166~0.25s/tick) a joke or something?
if you are stuck at the disease part with around e280 max infectious disease, but earning at a rate around e250, the fix is dont buy any infection tree. Respec for an empty tree and you earn what you want to. Each part of the infection tree bought decreases the disease gain.
0.230s/tick
definitely one of the prestige tree mods
With the mutation low chance, what you need to do is "shift Buy" to bulk buy, I think on PC all you need to do is hold shift. Not possible on mobile of course, the workaround put in is a shift toggle. On the main screen where you see all the nodes there is an "i" in the top left where it's hidden, not sure it's ever pointed out in game. So even with a tiny chance to mutate, it will bulk try and should succeed to get you past that point.
how do u change dev speed
The first and second parts of the game looked like two separate games, so much so that I thought there was a change of producer during the production of the game
I'm sure someone will go "But you can click and hold" to that, and I'm pretty sure none of those people have reached the RNA part.
That part needs a "buy max all" button. Hell, every section with buyables needs that button.
virus'd
tip set your dev speed to 3-5x and this becomes a super fun idle game that dosent randomly halt into nothingness
The most annoying part is the game doesn't run in the background. I want to be able to watch YouTube or play another game sometimes. I don't want to have to keep this one up just for it to make progress.
My infectious disease gain suddenly went down from e280 something per second to e250 per second, and I can not get it to go back up.
This is one of the most Prestige Tree mod ever
Idea: at the beginning add a hardcap at 7.8e9 then make an upgrade called cross planetary disease or something that removes it
As others have pointed out, this game just completely turns on its head once you unlock Fatality. It becomes very slow and essentially revolves around getting different buyables across multiple tabs. That's a shame, as the game up to that is quite fun and engaging.