Plague Tree (Vorona Cirus Treesease)

favorites
completed
186 ratings
rated 3.8 stars, 186 ratings.
Posted June 8, 2023. Updated June 7, 2024. Played 50159 times for a total of 116268 hours.
description
The game's goal is to reach as many cases of the COVID-19 disease as possible. As you go down layers, you unlock things that greatly improve virus spread and strength, way beyond what the real virus could possibly accomplish.
latest update
Plague Tree (Vorona Cirus Treesease) v0.6.25 June 7, 2024
v0.6.25
- Added
- Added 9
- Added 11 UnBoosted Virus upgrades
- Added 15 UnBoosted Virus milestones
- Added an UnBoosted Virus buyable
- Added 3 Booster upgrades
- Added an Unvaxxed Layer upgrade
- Added 6 Anti-Distancing upgrades
- Added 6 Achievements
newest comments
I guess this game is unfriendly for battery?
been stuck at adverse vaccines challenges for days, when i enter the challenge the circle for CTNA glow red, i checked all around and couldn't find any challenge exclusive upgrade or anything like that so dont know why it glows red, did i missed something or is there a specific thing i need to do to progress further? challenges completion: 1 (vaccionated) -2/5, 2 (Anti-Anti-Capped)-1/5, 3 (UnUnVaxxed)-0/5
left a 1 because the game is borderline unplayable
stupid nan glitch at severity ended my long run because the creator doesnt know how to fix NaNing :sob:
this game is pretty good Fatality is taking a while
top comments
As others have pointed out, this game just completely turns on its head once you unlock Fatality. It becomes very slow and essentially revolves around getting different buyables across multiple tabs. That's a shame, as the game up to that is quite fun and engaging.
@unpogged you can hold shift to bulk attempt mutate. It's important but the game doesn't make it clear.
the game is super lag for me, Average tps : 0.18 s/tick
i really would like to play this tree, but it is unplayable on my small machine.
it's the only tree i can't play. profiling in chrome shows that updateTemp, updateTempData use 100% cpu even after hard reset with just one virus.
that isn't the case in other tree mods, so i assume there are big optimization problems in the code.
/r JanexTheHEro1
zero deaths and 'ZERO' deaths are achieved by going into fatality challenge 4 and disabling the multiplier boost autobuyer (combine casualty challenge 1 with fatality challenge 4 for 'ZERO' deaths)