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comments for Exotic Matter Dimensions

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UserDidntUnderstand July 11, 2023
+6comment score: 6

Wow. Thats fantastic game!

Hridhaan June 16, 2024
+6comment score: 6

This endgame is too high! Thank you!

TheAcidicToxic9 June 24, 2023
+6comment score: 6

i have so much dilatated time on this game lmao hopefully i can reach the endgame before it runs out

unicodes gamedev June 22, 2024
+5comment score: 5

@Nerlahh
DT stands for dilated time (offlime time)

abajay January 6, 2024
+5comment score: 5

almost 10k total hours played globally!!

therealone333 August 13, 2024
+4comment score: 4

so 9.4/10!

therealone333 August 13, 2024
+4comment score: 4

by the way, the game is pretty good and theres no softcap on exotic matter! so its just incremental mass but scraping the softcaps, stardust gets stars very cool!

Lustre June 14, 2024
+3comment score: 3

Guess it's a good thing I've got nearly a year's worth of dilated time to work with... Game is very slow, even when speeding it up.

unicodes gamedev June 15, 2024
+3comment score: 3

Offline time menu: "You have -208 attoseconds of dilated time."
Me: "man time dilation gone nuts"

Dark7 October 20, 2024
+3comment score: 3

exotic

AndyLi September 1, 2024
+3comment score: 3

I only found four dimensions. How can there be eight or even nine?

developer response: You will unlock more as you continue progressing. When you do come to unlock the V axis and beyond it'll be clearly signposted so you won't miss it.

Sovereign June 29, 2023
+3comment score: 3

Rationing achievement starts with only 9 to allocate?

developer response: You keep the upgrade that unlocks the axis autobuyer (1) and Mastery unlocks (5), so technically it's 15 but you only get to buy 9. You should be able to see that in the top-right corner that says "5 purchased".

unicodes gamedev April 12, 2024
+3comment score: 3

clicky buttons

S2-_ May 25, 2024
+2comment score: 2

i didn't played this game for 147 days(MAYBE)

Sefrot counter October 17, 2023
+2comment score: 2

Permament research 21-8 has a bug where it requires 1e288 instead of 288 Prismatic upgrades

developer response: It's not a bug, it's a placeholder research with an intentionally impossible requirement. It'll be invisible in 1.4.10.

Mamkagod counter June 15, 2024
+2comment score: 2

221 days of dilated time? Damn, time be dilating...

gnome_l0rd July 31, 2024
+2comment score: 2

this game ROCKS I love slurpin up all the DT after goin offline

TheAcidicToxic9 August 13, 2023
+2comment score: 2

Keep getting this error: Error: Uncaught TypeError: Cannot read properties of undefined (reading 'adjacent_req') at researchtree.js 1348:60.
Please tell alemaninc about this.
whenever i try to export the research loadout

UserDidntUnderstand November 11, 2023
+2comment score: 2

Imagine you was joined this game back and used x64 for 1 day online :D

yahtzee countest August 5, 2024
+2comment score: 2

I like this game a lot, especially tier 5 which is probably one of my favourite ever parts of an incremental, but in tiers 6 and 7 the balancing becomes kind of weird. My problem with this part of the game is that progression starts to feel weak/unrewarding.

In tier 6, the primary way to progress is through lumens. However, all lumen effects feel pretty underwhelming except for some yellow effects and cyan. To be honest, I do not know how I made it from the lumen unlock all of the way to galaxies. I am sure that the lumen effects are actually somehow really strong, but the problem is that they don't feel that way which makes for an unsatisfying and frustrating experience. Galaxies and (to a lesser extent) some study rewards also have this same problem for me.

I think that the issue is made worse by progression being mostly based on how long you've waited for a few timers to go up. You have to wait hours for "Wormhole to Somewhere"/SB7/the mastery timer in order to see if your new lumens/studies will actually get you enough new discoveries to speed anything up. Because of this it's hard to tell whether getting any of that stuff was actually worthwhile. (It probably did do something, but the issue is that the player can't really tell.)

IMO it would go a long way to add a few "obviously useful" rewards to stuff - like based on lumens, you would get some extra discoveries, or start resets with extra time on "Wormhole to Somewhere" & friends. It would probably also help with the drastic slowdown that happens after the player reaches tier 6.