comments for Ballad of Heroes
sort: go backNice and fun game. There are a lot of original mechanics and it seems quite balanced so far, bravo! The UI should be reviewed though, it has great functionalities (all shortcut links are great) but it's too confusing and dispersive.
Wow this is something really different than expected actually. It has a story that is interesting, and more depth to its combat systems than is strictly necessary in an idle game.
It really is like playing a "real" ARPG, but without the parts where you grind endless hordes yourself.
add in a reset progress button!
developer response: Hey, I will add one in the next update.
Is there a way to reset your save?
developer response: Hey, there is now a 'Reset Game' button towards the bottom of the Settings page.
Hey, just a question, do god perm stats affect the classes or the gods?
developer response: Hey, so from levels 1-500, gods give a permanent boost to a primary stat. These stats work just like the normal stat boosts a god gains when they level up and apply to the character the god is equipped to (and has no effect if the god is not equipped). After level 500, permanent stat boosts apply to the entire party meaning both characters receive the boost at all times, even if the god is not equipped.
Does anyone else find it irritating that equipment isn't linked to class? Like if I change between two classes, all my gods and equipment come with and I have to change them around. Which isn't a big deal... it just makes experimenting with builds slightly more irritating.
developer response: When you're switching classes, there are two checkboxes at the bottom "Swap Equipment" and "Swap Gods". Uncheck those and the equipment/gods on the original class will stay put and the new class will keep whatever it originally had equipped.
I'll be documenting some tips and tricks in the galaxy chat for this game, open the sidebar to check 'em out! I'll slowly add more as I figure things out, so stay tuned! Feel free to add your own findings as well! Since this is such an in depth and amazing game, I feel like people might get overwhelmed at the start and not get to the great stuff, so I want to make sure the newbies both know what to look forward to, and know how to navigate things easier! It'll also help the late-game people know what to work for, and what some good party setups are! In any case... yeah! Sorry if this is a weird thing to add in the comments, I wasn't sure if anyone would see it otherwise... Anyways! Sorry for wasting your time (By way of you reading this,) and I hope I can help y'all with my tips & tricks!
one of the best idle rpg games I've ever played. tooltips everywhere for just-in-time information. very well done.
Looking at the source code, it looks like there is not a new area with this release, but there are a few extra Gods to find in addition to the trials changes. Is there a patch notes somewhere?
developer response: Hey, there are patch notes located on the Discord and as a post on the Patreon site here (https://www.patreon.com/posts/version-75-96494681?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link).
I've added some behind the scenes stuff to make my life easier and releases faster going forward so there are bones for new gods and ballads, but they have not been released yet.
@ryanhs007 It means you can put a special gem on the weapon, which gives a boost to any stat, depending on what gem is in it.
Very much enjoying this game and eagerly awaiting the next release. In the meantime, still enjoying just grinding out endgame things. I did have one question that I wasn't quite clear on... for the "permanent party stat" bonuses from gods, are those always on the party or only if the God is equipped? A little testing makes me think it is always available, but just wanted to confirm.
developer response: You are correct! All of the "Permanent Party (Stat) Bonus" and "Permanent Party (Stat) Multiplier" are always active even if the god is not equipped.
I don't know if it is on purpose or not, but there are some seemingly strange interactions between God-Trial scaling, DPS/sec, and the Time Fragment benefit. As a result, sometimes gaining DPS/sec without resetting your gods (and therefore the scaling) results in a worse time fragment reward time. For example, I ran a trial against Artemis that took my DPS/sec from 800k to 1.06m and it took the reward time from 2 mins 3 seconds to 2 mins 35 secs. I could reset my gods and run it again to get a time recalc, though in this case I'm not going to because I'm trying to clear Ganymede before it changes.
Enjoying the new release; the rebalancing of the trials is nice, and I am looking forward to exploring some of the other things that unlocked as well. One question though... was a new area supposed to open up? I see the message in my log about an island being the next destination, but there's nothing new in the list of locations even after a reset.
for some strange reason, this game stopped working for me when i signed in (also when i beat the colesseum, it did not let me unlock the other ballads???)
developer response: Hey, if refreshing doesn't resolve it, try exporting your data and then importing it. If that still doesn't work, you can send me your data on Discord or via email ([email protected]) and I will take a look and see if there is a data issue and get it fixed for you.
Is there a way to view all the tips? I only found out about offline time being in settings today.
I'm sure there's something I don't know, but they only appear on the loading screen (far as I've noticed) and that doesn't last very long.
developer response: There is not, but that's a good idea and something I will look into including!
On "Scathing Beauty", there is an effect "When the duration expires or you are critically attacked, deal the total amount healed in damage to all targets". Is that total amount healed by that character, total amount healed to that character, or total healing from the other ability on the item?
developer response: Hey, it's total amount healed by that item while the buff is active.
Where's the followers menu?
developer response: If you open the main quick view (bottom right of the page, the first option on the left that looks like 4 dots), you should see a button "View Followers".
Is current endgame Chapter Two in the Labyrinth?
developer response: Yeah that's correct.
It would be great if achievements and drops for each zone would be shown in a tooltip. It's really annoying to have to click through the menus and dropdowns just to see which zone should i farm.
developer response: Noted, I'll try and come up with a solution for that. Thanks for the feedback!
I really like this game but everything seems so slow. Like, the speed up should be the normal speed.
developer response: Hey, just wanted to let you know that in the latest update I made a change so that the 2x speed is no longer tied to offline time. You can freely toggle between 1x and 2x speed.