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Ballad of Heroes

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developed by Jaghancement
rated 4.6 stars, 67 ratings
rated 4.6 stars, 67 ratings
jsidlestoryprestigestrategy

Posted July 15, 2023. Updated February 20, 2024. Played 8812 times for a total of 26218 hours.

description


Ballad of Heroes is a story-driven RPG style idle game. The story revolves around Greek mythology and is mostly text-based. Devise a party of up to 2 heroes and 4 gods and fight to protect Olympus!

latest update


v.8 v.8 February 20, 2024

-The Ballad of the Witch has been introduced.
-The Trial of Resolve has been added to Olympus. Similar to the Coliseum, fight increasingly more difficult enemies for increasingly better rewards including a new god. (Currently there are 40 stages to this trial, but more will be added over time.)
-Added a new Special battle to the Coliseum, 'Friendly Competition'. Here you can export your existing party data to give to a friend and import someone else's data to battle against their party. This is purely for fun, has no rewards related to it, and isn't perfectly balanced. The opposing team also will obviously not have access to Links, targeting, timing their abilites, etc. I will probably try to tweak the balance of this over time just so the option remains a fun thing to do, but I do not plan to add any sort of reward around this.
-The Trader now has some new trading options related to Jewelcrafting
-Added some new items per 5 rounds to the Eternal Melee as well as added some First Time Completion rewards to some of the earlier rounds
-Alchemy and Jewelcrafting max level increases
-Reworked some Alchemy items. Most damage dealing items and some healing items now both deal a flat damage amount and a percentage of the enemy's health (or heal a flat amount and a percentage). Hopefully this should continue to make them a more attractive option, especially some of the higher level healing items.
-Tweaked XP per level for gods 2000+. You shouldn't notice much of a difference until you get to level 3000 or so, and the XP required to reach levels 5000+ should be significantly higher.
-Priest passive effectiveness has been reduced by about half, but now also increases the duration of altars as well as their effectiveness. Several abilities have had minor effectiveness changes.
-Made some adjustments to equipment to better normalize stats between tiers. A couple of rare/epic/special items were nerfed and special/unique items were buffed
-Porphyrion now has a .25 second delay before using Rockfall to open his fight
-Some QoL/UI improvements (Added a new button on the god screen to 'View All Duo Abilities' once you have access to them, added some better notifications and tutorial popups throughout the early stages of the game, added bestiary info about the Coliseum, ability to quickly jump to achievements from bestiary and a subzone from achievements, setting to display a notice when the game is paused, setting to change the color for certain number thresholds for easier reading, increased afk load time options, few other small adjustments)
-Numerous bug fixes

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newest comments


Dood May 1, 2024
+1comment score: 1

Awesome game

Trebar April 19, 2024
+1comment score: 1

The Zodiac changed over a day early. The duration period remains from the last one (March 20 - April 19), but the Trial and title have both changed.

Trebar April 19, 2024
+1comment score: 1

So not sure what's causing it, but if I idle too long in the same zone, the battle just... disappears? It usually occurs after I come back and have an offline time calculation; at least that is when I have noticed it. And I have to change zones to restart any combat as it stays disappeared if I try to rejoin the same area.

Trebar March 27, 2024
+1comment score: 1

Hey dev, is the 900 ambrosia reward for resolve #45 a bug? The rewards for 38-44 are 190/195/900/205/210/215 which makes me think that 900 might be a type and it might be 200

beige March 25, 2024
+1comment score: 1

I would love to be able to track items that are usable in crafting despite being a consumable, such as hefty stones. this is the main item I'm wanting to track for crafting right now so it's a shame I can't :(

top comments


Thenybo July 18, 2023
+13comment score: 13

I really like this game but everything seems so slow. Like, the speed up should be the normal speed.

developer response: Hey, just wanted to let you know that in the latest update I made a change so that the 2x speed is no longer tied to offline time. You can freely toggle between 1x and 2x speed.

witwiz July 17, 2023
+7comment score: 7

Nice and fun game. There are a lot of original mechanics and it seems quite balanced so far, bravo! The UI should be reviewed though, it has great functionalities (all shortcut links are great) but it's too confusing and dispersive.

halfvoid July 15, 2023
+3comment score: 3

Is there a way to reset your save?

developer response: Hey, there is now a 'Reset Game' button towards the bottom of the Settings page.

speedmaster24 countest July 18, 2023
+3comment score: 3

add in a reset progress button!

developer response: Hey, I will add one in the next update.

Trebar January 15, 2024
+2comment score: 2

Looking at the source code, it looks like there is not a new area with this release, but there are a few extra Gods to find in addition to the trials changes. Is there a patch notes somewhere?

developer response: Hey, there are patch notes located on the Discord and as a post on the Patreon site here (https://www.patreon.com/posts/version-75-96494681?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link).

I've added some behind the scenes stuff to make my life easier and releases faster going forward so there are bones for new gods and ballads, but they have not been released yet.

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