comments for Button Simulator Level
sort: go backThough I'll look forward to updates =)
developer response: thank you, and also i am adding a setting feature (as said in the description) that will make you be able to change text color
developer response: yeah, im throwing away how ampers work and also adding hard resets just in case you just loaded in and something wrong happened, like maybe you started the game with nil multi, you can now use the hard reset in settings
also, only +x0.01 per amper boost?????
this game bad, which is expected for an early release game
i'll come for upd 1 and see if its better
developer response: yeah, i know its bad, also ampers are getting replaced, i sorta made them as a quick thing to replace something else coming in upd 1
developer response: buttons are gonna be repeatable next upd, and you will be able to reset on any level you want
P.S. went NaN infinity again by sacrificing with >1e308 ascension.
developer response: alr, thats an ez fix that i will try to do today
developer response: yes, i am adding a feature where you can change the font color and button color to whatever you like, and the first upd is coming before November and its gonna be a very very large upd
also note: my first run was bugged because some of the later tiers were marked as -1, had to hard reset after about 10 minutes of gameplay.
developer response: yeah, you gotta hard reset, it was in the description. also you can hold the mouse down to grind multi (unless if you are on mobile)
developer response: not really, multi resets cash
developer response: progress doesn't reset, and it should tell you that your browser will not save your progress. This is not a problem that i can fix, and ascension is working, i dont know how you got that, unless you played in beta/upd 1
developer response: yeah i wanted to release the game very early, but in the first upd, the game will basically be doubled
the colors need rework and buttons are too big. thb i don't like the UI.
developer response: yes, i am fixing the UI in the first update, and adding way more features, and changing the ampers to runes to make it a bit better, and i honestly don't know why i added the game so early, and i will add a settings feature for the UI to change all sorts of things
You don't actually get any options to choose besides the (seemingly weak) sacrifice thing, and that's not even a stopgap measure. I can't even save up extra Multiplier to skip a couple of steps in Rebirth? The cost increase steps don't change when getting higher multipliers over the layers? So I need to click just as much (or maybe even more) as my 'reward' for getting higher?
Last time I played this button simulator type game I liked constantly buying the highest thing I can afford with my income per second until I could move up a step, skipping some levels if it wouldn't take too long to get the money for it.
developer response: yes, i am changing basically everything in the first upd and making it so if you grind more multi, you can skip levels and stuff, or grind very little multi and get the first level, and adding upgrades like auto multi to click less



















also the UI is too large for a game that should realistically be able to fit in a single screen. there's also a pretty big empty area beneath all the buttons for whatever reason.
developer response: I will change the game if you guys don't like it this way, and fix the UI, so in the first upd, im gonna change everything from levels to being able to control what level you wanna rebirth on, so you can rebirth as soon as the first one or as late as the 100th one, and i will fix how you can just go on multi and grind until you get like 1e50, also im just as confused as you are about whats making the space below the page, but im guessing its just margin and stuff like that, easy to fix