comments for The Kabalah Incremental Tree
sort: go back"a way to see how many memory crystals I will gain when leaving the heart gate"
There is already an indicator next to the words "Heart Gate" that says in parentheses the Memory Crystals received after exiting.
why is there a random pause button on the tree
developer response: Just Ignore it. It is for developer, not players
usability:
1) all resources should be visible, all of the time.
2) there should be a visual cue that there is an upgrade available in a different tab. bonus points if the cue is 'important'.
too much back and forth clicking.
Around the time of the , it would be really nice to have automated. Since and the strategy starts to , it just feels like a chore to go back and upgrade those every time I try a new setting.
It's okay so far, I recommend adding hotkeys, maybe trying to speed up the game a little bit. It feels really slow at first.
The game is broken somehow like every time i click something the game just stops to do anything i hope this get fixed soon
The Pause button is extremely useful for Heart Gate, because if you ever need to perform multiple actions at a time and are worried about Antimatter exceeding stellar you can simply pause and do the actions without any risk. Additionally, Memory Channel 3.
How do I get past 9 arks? I've tried every combination of ark buyables, but can't seem to pass this seemingly insurmountable wall at ark 9.
The story makes no sense so far what is happening????? I have only seen the first three pages of the story and I am very lost
Too many tpyos and grammartically mistaken. But really good game
Can't accomplish Seal of Mystery. Don't care to keep trying after a dozen tries.
how do you make the news ticker in upgrade tree? You gotta make a YouTube tutorial for that!
I'm really enjoying this game, and I think that the only major changes that need to be made (pre-Hokma) are the addition of hotkeys, and the removal of the 300, 1000, and 2000 second idling requirement for hints on the memory channels, they add nothing to the game and create an unneeded time wall.
the what tree?
Kabbalah Tree of life mentioned. Sleeper agent #745892 activated.
UI with single tab mode seems broken.
developer response: Fixed.
this is a really cool unique concept and story for an incremental. your writing is really fun, if a little hard to follow. i think it could be improved by further proofreading and maybe more attention to text formatting, design, etc. suggestion: when text exporting a save from the menu, show some sort of feedback, e.g. "Copied to clipboard"
idk how to reply but neffdigity make sure youre not above level 14 on dipth
I don't understand the point of the "impression cultivation" thing - I used it, absolutely tanked my production for no benefit, and when I came back to the game to find a way to push forward it had been undone somehow? I think? And I haven't used it since. I don't understand the progression bar above it, or indeed what the point of it is to begin with, nor the mechanics of how to undo it, if that's what I actually did by... closing and reopening the game. I have been completely ignoring the story, so if the explanation's hidden in there somewhere then I wouldn't know.
Why do you have them called "essences" on the main screen, but everything referencing them is "points"? Looks like you have a decision to make, or some edits to do.
developer response: Fixed,now they always use name 'essences'.