comments for The Galactic Tree
sort: go backSome of the layer 3 upgrades and milestones seem to be broken. Ones in particular I noticed were the 75 comets milestone (didn't reveal a space upgrade, though the icon started glowing), 999k space distance milestone (didn't affect either comets nor asteroids income). I may be wrong, but it felt like many of the other multiplicative income milestones for various resources weren't working, either.
developer response: yeah, the comets and asteroids layers aren’t finished yet. i had to release the update because it wasn’t playable. thank uou for your feedback and thanks for playing.
his is just a general design thing, but you should never have similar tones as text and background. Star is basically unreadable since it's yellow on yellow, and it's not consistent with the rest of the tree since everything else is black text on background tones. Also, money needs to be a contrasting color to the default theme, maybe green on purple or just black text. In general though, anything that makes legibility difficult should be modified.
Sidenote, is there a way to automate having an extra 10 button clicks for every challenge gets a little tedious.
developer response: thanks for your feedback. i will definitely use this. Yes, you will automate astronaut upgrades relatively soon.
I can't seem to reenter after leaving without being NaNed, "Invalid value found in player, named 'points'. Please let the creator of this mod know! You can refresh the page, and you will be un-NaNed." I'm just stuck in now since whenever I refresh it puts me back.
The Buy Bulk Rockets i feel should come earlier than 19 Rockets.
developer response: alright, i will change this.
The extra infinity on blobbing is overpowered
idk if you changed something recently but now roulette says I lost sometimes but shows I won, like I bet on black, it shows black and a number, and yet I still loose
developer response: yeah my bad, this is fixed now.
Idk if there is a setting I am missing, but I cannot read the black text on the darker buttons at all when they are able to be purchased.
Getting a NaN error that's unavoidable when .
fracture is broken. i cant even get s single fuel for it when i enter it after unlocking.
developer response: fixed
sorely needs a rocket autobuyer, maybe as an X milestone?
Game was fun. 66/66 achieves, 16/27 secret achieves so far. A rocket autobuy would be nice to have in the future at some point so I don't have to basically hold R after every reset.
It is too hard to see the upgrade descriptions which belongs to dark-ish colored layers before you buy them. e.g.
please, more blobbing
This is a really good tree! Well done, I really enjoyed it.
My only feedback would be that in a few places the contrast between text and bg color is a little rough. for example- has the black text on a darkish purple bg making it difficult to read. All in all those, fun mod!
developer response: thank you! these visual things are changed next update.
I agree with beter briffin the purple text for the achievements is kinda hard to read its the text that appears while hovering over an achievement.
I like it
In my opinion this is the best TMT mod I've played. So well done, great balance, great art and color scheme.
developer response: thank you! :)
could you add a setting that disables milestones from showing? it is frustrating to deal with them on mobile devices.
If you already beat asteroids and comets, use the savebank to restart that layer! the layer wasn't made properly in v.0.Pre2.0
change the purple text I can't see it
developer response: what text, and maybe changing your theme could help.