comments for The Limitless Journey
sort: go backwhat happened to the games 419-432
shaky numbers.
how did you remove the enter spam thing
Feels like I'm playing a beta version of Incremental Mass.
It might BECOME good, but it isn't there yet. And please don't add quantum challenges, that's where I stopped with Incremental Mass Rewritten.
Some description of how super points' "scaling weakness" works would be nice. Does it adjust my points on a logarithmic scale by +3% in regards to the goal?
And maybe use a different color for upgrades that are maxed out? It feels off for them to be the same color as upgrades you can buy right now.
developer response: Probably I'll make little guides
Not very good. In addition to being a basic 'buy and wait', it's scientific only seems to apply to required, not current points.
more Qol and more update plz
developer response: I'm trying my best
reached the endgame
the statistics page that tells you rank rewards does not show the last rank if it does not have a reward (like rank 6) which can be very confusing.
theres another typo at 22 rank ~-Producer^3 dan 2 point-~
incase its a bug
developer response: Ahh yeah I missed that too
All uploaded games always get a game ID BEFORE, not AFTER approval
rank 10 display has a typo, "cursor^2 dan factory^2"
developer response: Thank you!
It might just be me, but I would really like a recap of what the previous ranks unlocked, so that I know if I missed something or if there is a faster way to progress. The UI does feel a bit clunky, but otherwise it is a nice game for this site.
developer response: You can see your obtained previous rank at Statistics > Rank Rewards
Thruster upgrade buying scheme is very badly designed. If you want to use buy max, you have to pay a lot of extra points to buy the upgrades, this is very bad qol.
Agreed with previous comment, please offer an option to format numbers with a fixed amount of decimal places. The flickering caused by [100.1 -> 100.15 -> 100.2 -> etc] is very unpleasant.
developer response: Yeah I will add that. I personally prefer that because displaying "2.300" instead of "2.3" is just silly.
Please as long as it's relevant always show 2 significant digits. there's no call to have the score constantly flipping from 1 to 1.04 and back like it is now.
developer response: It is added.
i want a procedurally generated game.
developer response: You mean like guides?
Will there be any special events occurring at the "End Game"?
developer response: No for now
numbers go BZZZZZZ
@Bullz04
wdym by "guides"?
developer response: I'm not sure what you meant with "i want a procedurally generated game."
this game is too click heavy for me. also the lack of hierachy in the ui makes it a little confusing.