comments for The Limitless Journey
sort: go backwhat happened to the games 419-432
shaky numbers.
Feels like I'm playing a beta version of Incremental Mass.
It might BECOME good, but it isn't there yet. And please don't add quantum challenges, that's where I stopped with Incremental Mass Rewritten.
Some description of how super points' "scaling weakness" works would be nice. Does it adjust my points on a logarithmic scale by +3% in regards to the goal?
And maybe use a different color for upgrades that are maxed out? It feels off for them to be the same color as upgrades you can buy right now.
developer response: Probably I'll make little guides
Not very good. In addition to being a basic 'buy and wait', it's scientific only seems to apply to required, not current points.
how did you remove the enter spam thing
more Qol and more update plz
developer response: I'm trying my best
the statistics page that tells you rank rewards does not show the last rank if it does not have a reward (like rank 6) which can be very confusing.
theres another typo at 22 rank ~-Producer^3 dan 2 point-~
incase its a bug
developer response: Ahh yeah I missed that too
All uploaded games always get a game ID BEFORE, not AFTER approval
rank 10 display has a typo, "cursor^2 dan factory^2"
developer response: Thank you!
It might just be me, but I would really like a recap of what the previous ranks unlocked, so that I know if I missed something or if there is a faster way to progress. The UI does feel a bit clunky, but otherwise it is a nice game for this site.
developer response: You can see your obtained previous rank at Statistics > Rank Rewards
Thruster upgrade buying scheme is very badly designed. If you want to use buy max, you have to pay a lot of extra points to buy the upgrades, this is very bad qol.
reached the endgame
Agreed with previous comment, please offer an option to format numbers with a fixed amount of decimal places. The flickering caused by [100.1 -> 100.15 -> 100.2 -> etc] is very unpleasant.
developer response: Yeah I will add that. I personally prefer that because displaying "2.300" instead of "2.3" is just silly.
Please as long as it's relevant always show 2 significant digits. there's no call to have the score constantly flipping from 1 to 1.04 and back like it is now.
developer response: It is added.
i want a procedurally generated game.
developer response: You mean like guides?
Will there be any special events occurring at the "End Game"?
developer response: No for now
numbers go BZZZZZZ
@Bullz04
wdym by "guides"?
developer response: I'm not sure what you meant with "i want a procedurally generated game."
this game is too click heavy for me. also the lack of hierachy in the ui makes it a little confusing.