comments for Check Back (Mod)
sort: go backhmm i would leave a review but im too lazy
why don't you check back later
my only feature request so far is could you make unboxing pets not like, a website alert box and make it inside the page instead. its not a huge deal or anything it just kinda disrupts the "click all the stuff real fast" vibe whenever i tab in
developer response: I could make it a feature, that if you are opening a certain crate and have something else (like a toggle), it doesn't play the alert. Update: next update will have something to disable these.
Update 2: v0.8 has something that will disable the pet alerts [for all existing crates, so in future updates you'll have the popups again]
I came, I saw, I checked back.
Perfect for playing other incrementals
I suggest you add tags to make this game more seen! :)
developer response: what tags do you suggest?
When I started this game ( Repeat Set(I came, I stayed, I left, I came again.) until(<game beat(or)I die>) happens ) ( If(I beat game) then(I will play another game) but if (I die) then(I will be missed) )
"Dude, I haven't played this in so long..."
"Oh. That's... The point."
funfact: export save with crate and open this, when bad drop import save with crate, coming soon this method you get op pet.
developer response: yea, you can just refresh instantly [the autosave is 5s]
perfect game to play at school
fun and you only need to check in from time to time
I just like it idk why :3
Would it be possible to change the popup text from collecting pets to display more in the style of the other bars in the game, it breaks the fullscreen mode every time?
A timewall simulator, right?
developer response: kinda, but it ain't that bad
good game to pass time lol.
I got lucky and get the dancing skeleton at Lv.60 :P I think i'll get back at lv. 100 fast...
Never a fan of games using the browser's function for a notification.
Just use a textbox within the game itself, I literally don't see a reason not to.
developer response: oh yea, I could make it be like a log of "last announcement: got a blue dragon". Will add it to v0.6
update: v0.8 has an upgrade which will hide the pet announcements
i got ghost hydra at lv 15 is that considered lucky or not i mean the stat boost it gives is very good
I saw someone else's comment about multiple pets and having any use, and you replied saying they don't and how you could balance the effect they could have. But instead I think there should be a way you can trade pets for exp. It's not a permanent thing so it's too op, and would actually give a use to having pets.
Just giving my two cents. Thanks for a good game!
developer response: I had already planned that the upcoming feature will use some of your pets [for example, 10 gargoyles] to buy some upgrades. This way, you get something to do with your leftover pets while not having to worry about stuff getting ridiculously op without me wanting to make ridiculously op stuff . Also, thanks for your words
does it give you a copy of that pet?
Yes it does
developer response: I realised what was the bug causing that, and so made it that it only gives the selected pet if the selector isn't 0. When a crate fails to open, the selected pet will be set to 0. The fix will release in v0.7 with the new feature
New update at level 1.5k but im only 1.20 xp boost at lv.80 ;-;
This is exactly what i expected. 5/5 no false advertising