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comments for Count to a Googol

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ducdat0507 countest September 29, 2024
+12comment score: 12

how to play:
- click big square
- click small square to gain passive number for big square
- click more small square to gain numbers for previous small squares (it's like antimatter dimensions)
- click red circle to reset game to make small squares cheaper
- hold blue circles to get a headstart

galaxyuser63274 countest September 29, 2024
+6comment score: 6

me when I have to go fullscreen to progress the game:

RTLF2024 September 29, 2024
+5comment score: 5

Not only the UI looks giant, but data also doesn't save.

billco September 29, 2024
+3comment score: 3

The UI is completely blown out of scale and I can't play at all. Even if I go full-screen at 3840x2160, all I see is part of a giant zero. Not sure what's going on here but you really should use some kind of responsive sizing. Firefox, chrome, edge... all the same result.

speedmaster24 countest September 30, 2024
+3comment score: 3

The game only takes like 15 mins to finish and is quite fun
the problem with the ui is because this is an itch game you will have to press the full screen button in the bottom right corner thats on the itch bar to fix the ui

Lustre September 29, 2024
+2comment score: 2

I'm on Firefox and I cannot view the game fully without going fullscreen. Can't even scroll.

unicodes gamedev September 29, 2024
+2comment score: 2

i counted to a googol and the things disappeared? i guess i beated it

Funnyman69420 October 3, 2024
+2comment score: 2

ui broken on mobile and/or most Web browsers :/

Ardite September 29, 2024
+1comment score: 1

uh.. so am I supposed to like wait for 100m for the 2nd little square thing? There is most likely something cut off on my mobile screen? I'm at 1m and there's no way I'm getting that much.

tristan countest September 29, 2024
+1comment score: 1

1. The game doesn't fit properly in the iframe. Not sure if that's because I'm using vertical tabs + two side panels, but the game should still fit.
2. As far as I can tell, plays like weird AD.
3. I have no idea what the circles mean. Can I click on the blue ones? Is it good to click on the red ones? I don't seem to get a boost either way.
4. The way you display numbers is weird, but it works. It can be hard to tell what numbers I have sometimes, though.

hollikill gamedev September 29, 2024
+1comment score: 1

as far as I can tell, blue buttons 2-7 are literally useless. Maybe change that?

CoolRadGamer countest September 29, 2024
+1comment score: 1

the grid number concept is pretty cool i guess

unicodes gamedev September 29, 2024
+1comment score: 1

there's no saving [sad emoji]

chutz747 September 29, 2024
+1comment score: 1

WTF is this ????

Penguin777 September 29, 2024
+1comment score: 1

its just a giant zero on the screen

Crimson406 September 29, 2024
+1comment score: 1

am i wrong that this ends at 10^99 and not 10^100

sbloom85 September 29, 2024
+1comment score: 1

Okay, I made it go completely gray.

The UI definitely needs improvement, the "ascension(?)" circles get covered up by the layer squares pretty quickly. The visual size of this project is too big and needs to be shrunk to fit the screen.

Biroulik September 29, 2024
+1comment score: 1

it is a short game (15min ish), and either mine bugged out or there is no end screen, but it does feel nice to see numbers go up

JanexTheHero1 September 29, 2024
+1comment score: 1

Gets boring around e90...

unicodes gamedev September 29, 2024
+1comment score: 1

what do the circles mean?????