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Count to a Googol

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developed by

developed by JakobVirgil

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completed

153 ratings

rated 2.6 stars, 153 ratings.
jsidleclickerhourstext-based

Posted September 22, 2024. Updated September 29, 2024. Played 2146 times for a total of 688 hours.

description


An experiment in writing large numbers as literals in squares.
a Googol is 1 with 100 zeros so when you have a 10x10 number you are 1/10 of the way there. It is also an experiment in "intuitive mechanics" so experiment to find better ways of achieving that goal before the heat death of the universe.

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newest comments


craicrat April 9, 2026
+1comment score: 1
simple game. number go up. bad resolution. 2/5
1e1000001 January 4, 2026
+4comment score: 4
everything is like 72690x49950 in this game. it’s kinda crazy and needs to be fixed.
Numbas gamedev November 28, 2025
+2comment score: 2
Sequel: Count to a Googolplex
IliKeIncRemEntals November 16, 2025
+1comment score: 1
number go brrrrr
Eretah June 11, 2025
+20comment score: 20
Wow what a great victory screen

top comments


ducdat0507 countest September 29, 2024
+30comment score: 30
how to play:
- click big square
- click small square to gain passive number for big square
- click more small square to gain numbers for previous small squares (it's like antimatter dimensions)
- click red circle to reset game to make small squares cheaper
- hold blue circles to get a headstart
galaxyuser63274 oversight September 29, 2024
+27comment score: 27
me when I have to go fullscreen to progress the game:
Eretah June 11, 2025
+20comment score: 20
Wow what a great victory screen
RTLF2024 September 29, 2024
+15comment score: 15
Not only the UI looks giant, but data also doesn't save.
billco September 29, 2024
+13comment score: 13
The UI is completely blown out of scale and I can't play at all. Even if I go full-screen at 3840x2160, all I see is part of a giant zero. Not sure what's going on here but you really should use some kind of responsive sizing. Firefox, chrome, edge... all the same result.

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