Count to a Googol
developed by JakobVirgil | rated 2.4 stars, 83 ratings.
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83 ratings
rated 2.4 stars, 83 ratings.
Posted September 22, 2024. Updated September 29, 2024. Played 922 times for a total of 315 hours.
description
An experiment in writing large numbers as literals in squares.
a Googol is 1 with 100 zeros so when you have a 10x10 number you are 1/10 of the way there. It is also an experiment in "intuitive mechanics" so experiment to find better ways of achieving that goal before the heat death of the universe.
newest comments
I don't know whether you guys have some magic zooming. But I've zoomed out in the browser, zoomed out in the game, zoomed out using the side bar. I've gone full screen here, full screen by clicking the little button in the corner, I've even gone onto itchio and gone full screen/zoomed out there and I still can't see more than half of a blue circle and a bunch of gray circles on the right hand side, and some seriously needs-resizing 2-massive-digits number on the left hand side
I REACHED THE ENDGAME YAAAAAAY
i am at 92 digit count
you need to make the zoom at 67% or 50% to make it playable
LMAO the end screen is blank
top comments
how to play:
- click big square
- click small square to gain passive number for big square
- click more small square to gain numbers for previous small squares (it's like antimatter dimensions)
- click red circle to reset game to make small squares cheaper
- hold blue circles to get a headstart
me when I have to go fullscreen to progress the game:
Not only the UI looks giant, but data also doesn't save.
ui broken on mobile and/or most Web browsers :/
The UI is completely blown out of scale and I can't play at all. Even if I go full-screen at 3840x2160, all I see is part of a giant zero. Not sure what's going on here but you really should use some kind of responsive sizing. Firefox, chrome, edge... all the same result.