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Count to a Googol

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developed by

developed by JakobVirgil

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completed

106 ratings

rated 2.5 stars, 106 ratings.
jsidleclickerhourstext-based

Posted September 22, 2024. Updated September 29, 2024. Played 1318 times for a total of 431 hours.

description


An experiment in writing large numbers as literals in squares.
a Googol is 1 with 100 zeros so when you have a 10x10 number you are 1/10 of the way there. It is also an experiment in "intuitive mechanics" so experiment to find better ways of achieving that goal before the heat death of the universe.

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newest comments


Disasterpiece58 January 30, 2025
0comment score: 0

Absolute cinema

yhvr owner November 4, 2024
+3comment score: 3

@nothingtoall: there is no "mins" tag, the "hours" tag is intended for games that last hours or less. you can hover over a tag to see its definition

nothingtoall November 4, 2024
0comment score: 0

this game should have mins tag

Mrman2 October 25, 2024
0comment score: 0

haha funny number go up

darrenlotw counter October 25, 2024
+4comment score: 4

This game is basically unplayable. I use 50% zoom just to make sure the game isn’t too large but I can’t click on the zero.

top comments


ducdat0507 contributor September 29, 2024
+17comment score: 17

how to play:
- click big square
- click small square to gain passive number for big square
- click more small square to gain numbers for previous small squares (it's like antimatter dimensions)
- click red circle to reset game to make small squares cheaper
- hold blue circles to get a headstart

galaxyuser63274 countest September 29, 2024
+15comment score: 15

me when I have to go fullscreen to progress the game:

RTLF2024 September 29, 2024
+8comment score: 8

Not only the UI looks giant, but data also doesn't save.

Funnyman69420 October 3, 2024
+5comment score: 5

ui broken on mobile and/or most Web browsers :/

billco September 29, 2024
+5comment score: 5

The UI is completely blown out of scale and I can't play at all. Even if I go full-screen at 3840x2160, all I see is part of a giant zero. Not sure what's going on here but you really should use some kind of responsive sizing. Firefox, chrome, edge... all the same result.

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