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Count to a Googol

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developed by

developed by JakobVirgil

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completed

113 ratings

rated 2.5 stars, 113 ratings.
jsidleclickerhourstext-based

Posted September 22, 2024. Updated September 29, 2024. Played 1477 times for a total of 470 hours.

description


An experiment in writing large numbers as literals in squares.
a Googol is 1 with 100 zeros so when you have a 10x10 number you are 1/10 of the way there. It is also an experiment in "intuitive mechanics" so experiment to find better ways of achieving that goal before the heat death of the universe.

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newest comments


Maxalon May 7, 2025
+1comment score: 1

cant fix the graphics due to the fullscreen change

ahardusername April 27, 2025
+2comment score: 2

it just disappears?

violet-root March 13, 2025
+1comment score: 1

@Feared_Number no, they (probably) meant to say a 10 digit number is 1/10 of the way; filling up the 10x10 board would be 100 digits and win the game

Feared_Number February 27, 2025
+1comment score: 1

does that mean that a 100x100 square is googol (when u get the top left '1')

Disasterpiece58 January 30, 2025
0comment score: 0

Absolute cinema

top comments


ducdat0507 countest September 29, 2024
+19comment score: 19

how to play:
- click big square
- click small square to gain passive number for big square
- click more small square to gain numbers for previous small squares (it's like antimatter dimensions)
- click red circle to reset game to make small squares cheaper
- hold blue circles to get a headstart

galaxyuser63274 countest September 29, 2024
+17comment score: 17

me when I have to go fullscreen to progress the game:

RTLF2024 September 29, 2024
+9comment score: 9

Not only the UI looks giant, but data also doesn't save.

Funnyman69420 October 3, 2024
+7comment score: 7

ui broken on mobile and/or most Web browsers :/

billco September 29, 2024
+6comment score: 6

The UI is completely blown out of scale and I can't play at all. Even if I go full-screen at 3840x2160, all I see is part of a giant zero. Not sure what's going on here but you really should use some kind of responsive sizing. Firefox, chrome, edge... all the same result.

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