comments for Age Incremental
sort: go backI suggest the game should tell the player about the lifepoint and ascension point formula, so the player could better strategize
i would maybe add a confirmation button for ascending or block ascension before you get any AP points because i just accidentally ascended without any AP points.
i dont see a start life button?
developer response: read the description of the game, because of unity's zooming it gets cut off
to the person under me: dud there is export button already just look at Settings
If you would get more than 2.147 billion life points at the end of a life, a 32-bit signed integer overflow occurs and causes you to instead lose that many life points. This can be achieved with all achievements, all AP upgrades, and at least 2-3 years lifespan.
developer response: This is a known bug, and i cant really know a way to counter this.
you know an incremental is aboutta be good when there is a button
game is just a black screen for me
developer response: I have playtested the game on 2 different machines, both seems to work fine. Maybe your computer is just slow and it takes a long time to load in?
-max int ap gained, do i win yet?
developer response: you won
Hi, I'm really enjoying the game. I'm going to give you an idea to improve it a bit. In the purchase quantity you could put the "buy everything" option, also called "MAX."
it's not loading
developer response: It should be a problem on your end. For me no matter what device I tested on it always loaded up correctly and worked as it should, or maybe your timing was bad because when i update the game there is about a minute timeframe where it doesn't load.
Oh, forgot to ask: what added content was there actually? I think all current speed/lifetime buyables were already there last time, so I guess it's just the 3 things in the Ascend menu?
Calling that a lot feels a bit generous.
developer response: I have added about 6 new upgrades for speed and expectancy, and that 3 ascend upgrades, plus i changed the balancing of the game a bit
Don't really remember the previous version's flow, it's been a bit, but I guess this one felt a bit faster? Got all achievements (except play 1 hour) in ~38 minutes.
Only found out what rank is after that, went looking for playtime and found the FAQ notice then. Every 10 levels bought of a thing its bonus doubles. Sadly this change is not reflected in the text at the bottom of each item.
But even besides that, the growth rate of cost largely makes the rank system... meaningless? It's cheaper and easier to just move up tiers, and lower tiers pretty much have no chance of catching up even with the rank system. And by the time you can buy 10 of the last tier you've essentially beaten the game in its current state anyway.
The ascend page I do remember from last time, and I wish the skill tree had more room. The ascend text and button above takes up about half the available page, it could be moved to the left instead and take up ~1/3rd there so the tree has some more room and is a bit more visible.
When shall the "Other Upgrades" section get another upgrade?
developer response: Whenever i get an idea for a new upgrade, but i though if i post it in its early stages people will post ideas on how to expand the content and etc.
when I leave it doesn’t save
developer response: It saves just fine for me. You should try to go to the settings and save manually. Aditionally, can you please provide where exactly you are in the game? There could may be a bug which I do not know about.
What does the second number in parenthesis in each of the upgrades mean/do?
developer response: Its the tier of the upgrade, the bonus the upgrade gives gets multiplied exponentially based on the tier.
This Lucy Letby Simulator sure is something.
Would be cool to see a second layer like Reincarnation or something. I'd like to see more perks in the AP tree as well, or higher limits on existing perks. Otherwise a great game so far!
developer response: Do you have any other ideas about what other content expansions i should add? The thing is that i ran out of ideas meaning i dont really know how to expand the game's content further.
Very short, but I enjoyed the idea!
Decent
My thoughts:
- achivements is spelled wrong, but that's a minor issue
- not sure why, but it seems like the WebGL player is centered vertically as well, meaning that with my small screen, I couldn't figure out where "Start life" was
- the ui/gameplay is kind of barebones at this point; it's not the largest issue, but maybe pick a different font and change it
- maybe don't use that word after you click on Start Life; it's quite sensitive (and while it doesn't affect me i feel like there's a better way of going about it)
- interesting concept, but the ui needs some major rework