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comments for Celestial Incremental

sort: go back

auratummyache November 3, 2024
+49comment score: 49

I liked playing it for a day or two, but the Check Back portion is horrible. Right now all I can do is repeatedly click the same buttons for hours until I level up enough to complete the next challenge. Navigation is also a complete mess, a sidebar with quick access to different portions would be a lot more effective than the dozens of different tabs and buttons that all go to different places.

-WU35Xby9gjvBN- October 5, 2024
+39comment score: 39

Removed Herobrine.

WHY?

plasma4 countest October 6, 2024
+25comment score: 25

To be honest, earlygame feels like IMR but with extra steps and a reskinned UI. I understand that it's a design choice, but it was almost unbearable without player.devSpeed set to 10, and resetting honestly made me feel miserable when I realized that all my tetrs vanished!

(However, the music is really good! What software does !Sweet use?)

So, here are my suggestions:
- please add a "button roundness" option (some people like squarey buttons, but personally i am a round-corner person and i think that would allows some cool customization)
- I kind of understand the one-tab only mode, but I feel like it would be better if there was almost a "mini tree" at the top, so above the return button there would be a mini form of the tree with small buttons, which would make navigating easier.
- maybe just make earlygame faster? i see a lot of features in the changelog but i just can't get to them since the earlygame is so grindy, which is a huge shame
- more themes! i like themes; maybe one for every new feature you unlock?
- pleeeeeeaaaaaasssseeeeee make ranks (or even tiers) not reset stuff earlier, like i mean before-you-get-your-fourth-prestige-point early (i don't know when or if it unlocks)
- maybe like, hide the changelog with a show button in the actual game or something? i feel like it's a little silly to have all those spoiler tags in your update section and then not have anything hiding the changelog in settings (or remove them entirely, since tbh all those features just made me more interested)

i'm sure this game has many features, but i feel like so many of them are unlocked by the near-brutal timewall that i'll never be able to see them.

developer response: alright! ill take notes, but not sure how much faster you want the game to be

eyerhymes October 28, 2024
+18comment score: 18

This game is really highly rated and seems to be well loved, so I keep coming back to it and trying it, but I can never tell where I am in the game, where I'm going, what my goals are. Everything is separated by multiple tabs with no overview or at-a-glance view that I can find. I don't know which tabs are ready to progress, are important to work on next, are having a large effect on overall performance. I'm just blindly clicking through things and I guess I'm supposed to build a mental map of the game's architecture (which I assume will continue to get more and more complex). The game's balance and mechanics might be really interesting, but to me it's just a black box.

SinisterSinnner October 7, 2024
+17comment score: 17

What a fantastic integration of multiple idle games. That said it seems grass doesn't grow if you are in the grass section then leave it to idle. Or if you are in the grass or gold grass then only that one grows but not the other. If you are in the buyables, upgrade etc. section of grass then neither grow. Now if you idle in another section then both grow.

TerranClarenc October 30, 2024
+12comment score: 12

Cannot figure out how to switch from dice to rockets or progress with dice. Dice are incredibly slow and monotonous and I feel that something should change about the balance of portals maybe. It feels like there is not enough content during this part of the game (e200-e308).

polos January 18, 2025
+11comment score: 11

honestly, the thumbnail prevented me from playing this..

BongoFin November 2, 2024
+9comment score: 9

please make it so the Booster Dice cant reroll into the exact same thing over and over, i've rolled back into the same two currencies over and over for the past hour

MarcElAcoplao gamedev October 6, 2024
+9comment score: 9

I just heard that this lol... interesting :P

AceShadow October 17, 2024
+8comment score: 8

I think the speed of the early game was perfect, after getting dice and not rockets, I feel like I missed something not having access to both and it got a bit grindy at e240-e308. Pets are cool but basing large chunks of the game around CB isn't my favorite idea

Feldheim_C October 13, 2024
+8comment score: 8

Been really enjoying the game, but have run into a bit of a stumbling block in that every time I complete Challenge 5 it resets without clearing the challenge. Also, your discord invite link seems to have expired, so I can't get on there to ask for possible solutions. Thanks much.

Riation October 25, 2024
+7comment score: 7

the game is good! it's very creative and has lots of different mechanics from a variety of incremental games that exist. had much fun with the different things in the game.

however, i do have one thing to say: including check back, a game that is meant to be extremely timewally (i haven't actually played check back yet but this is what it feels like), and basing many objectives around it is not a good idea. it just feels like you're supposed to spend hours on end doing nothing but waiting until you finally reach the excruciating milestone. if you do want to include check back, just make the timers like 10x faster and the ones that take longer than 1 hour even faster.

HaBarvaz February 1, 2025
+6comment score: 6

I am stuck at around e250 points with last unlocked being the dice whis is around e30 dice points
Progression is so slow I just keep increasing Grasshoppers and Code Experience and buying their stuff but it barely helps
Check Back is also very slow and the pets barely do anything
Am I doing something wrong? When do I pass this boring and long stage of the game?

yhvr owner October 27, 2024
+6comment score: 6

I want to spend the time thoroughly playing this game before I write more of my feelings about it, but I have to say--the UI inconsistency is really getting to me. I have eye problems so I have to keep the game at 140% to be able to read the small text in the factor buttons, but as a result the text in the rank buttons is MASSIVE. Generally there's consistency between UI elements in a certain app/website/game because it's less jarring for the eyes.

developer response: have any specific suggestions?

Electromagneta November 12, 2024
+6comment score: 6

I think the check back tab could use some polishing

zephyr November 1, 2024
+6comment score: 6

what does the gwa temple do?

miserygal October 9, 2024
+5comment score: 5

the game is really neat and cool, lot of cool mechanics and though it's a bit slow in the beginning, it has it's qualities
my main gripe thus far? GRASS. Like, oh cool, GCI reference, cool callout but like YEESH is it slow. And such a shame too since it's such a progression wall, clearly. [pent 1, here]
like four-something seconds as a base grow speed seems.. really, really slow, I don't know if that's just me or what

epicm3 January 25, 2025
+5comment score: 5

I can't with the check back and pet portion of the game >:(

developer response: one must imagine sisyphus happy

unicodes gamedev October 6, 2024
+5comment score: 5

first time i see a layer inside of a layer in an actual tmt game

richardlycn013 October 8, 2024
+5comment score: 5

Am i mistaken or isn’t golden grass supposed to be produced at the same time as normal grass? Every time i switch tabs the progress on the other tab halts, screwing me over.