Celestial Incremental
Posted October 5, 2024. Updated June 26, 2026. Played 221806 times for a total of 637540 hours.
description
Note from Dev: I've been working on this game since February, and I've tried to ensure the quality as much as I can, yes, this is still made with The Modding Tree, but I've pushed the boundaries and added things that were never added to any modding tree game before. I've learned from my mistakes in previous games, and I've added many new things, like a toggle for buy max, a volume slider, and many more additions. Hope you guys enjoy this game, as it might be my greatest work.
GITHUB LINK: https://icecreamdudes.github.io/celestial_incremental/
DISCORD: https://discord.gg/icecreamdude-s-incremental-games-850817562040467556
IF THERE ARE ANY BUGS, SUGGESTIONS, OR COMMENTS, PLEASE LET ME KNOW!!!
Credits:
-Game by Icecreamdude.
-A lot of bugfixes and other content by Forwaken
-Music by !Sweet, Icecreamdude, and 150Percent
-Ideas and Balancing by Novasent.
-Art by Jtoh_Sc and Citrine.
-Testing by Novasent and Piterpicher.
latest update
v1.13.1 - Akash's Mini-Update I: Negative Diamonds v1.13.1 June 26, 2026
Content:
- Added page 3 of achievements.
- Added a new evolution pet.
- Added a new check back layer.
Minor Changes:
- Changed the styles of achievement page buttons.
- Added missing achievement icons for page 2.
- Added a few more savebank buttons (actual saves haven't been added yet).
- Added the button for page 4 of achievements (again, actual achs haven't been added yet).
- Made some aesthetic changes to the bios in the hall of celestials.
- Added some missing jukebox tracks.
- Added some missing jukebox icons (credit to bumpy for making them).
- Added perks for defeating Cante (still WIP).
- Added an entry to the perks for defeating Jocus.
- Added a gradient to Tav's layer (this was supposed to be in a past version, but wasn't formatted correctly lol)
Bug Fixes:
- Fixed legendary punchcards having the wrong color backgrounds.
- Fixed star exploration node B2 having no effect.













newest comments
i just beat the first celestial, and broke infinity, i've been going through but realized i don't have an autobuyer for pent, am i a fool or is that just not there yet?
top comments
developer response: have improvments been made since this comment?
WHY?
player.devSpeedset to 10, and resetting honestly made me feel miserable when I realized that all my tetrs vanished!(However, the music is really good! What software does !Sweet use?)
So, here are my suggestions:
- please add a "button roundness" option (some people like squarey buttons, but personally i am a round-corner person and i think that would allows some cool customization)
- I kind of understand the one-tab only mode, but I feel like it would be better if there was almost a "mini tree" at the top, so above the return button there would be a mini form of the tree with small buttons, which would make navigating easier.
- maybe just make earlygame faster? i see a lot of features in the changelog but i just can't get to them since the earlygame is so grindy, which is a huge shame
- more themes! i like themes; maybe one for every new feature you unlock?
- pleeeeeeaaaaaasssseeeeee make ranks (or even tiers) not reset stuff earlier, like i mean before-you-get-your-fourth-prestige-point early (i don't know when or if it unlocks)
- maybe like, hide the changelog with a show button in the actual game or something? i feel like it's a little silly to have all those spoiler tags in your update section and then not have anything hiding the changelog in settings (or remove them entirely, since tbh all those features just made me more interested)
i'm sure this game has many features, but i feel like so many of them are unlocked by the near-brutal timewall that i'll never be able to see them.
developer response: alright! ill take notes, but not sure how much faster you want the game to be