comments for My Very Good Tree 2
sort: go backGod the dialog box is annoying as hell, way too slow to talk and manditory to wait for it to finish talking to progress
I fucking did it again, and now I'm softlocked before starting the game. Sweet.
Somewhat interesting concept with a somewhat interesting presentation. I can't tell if you're trying to make it a shitpost with bad mechanics or a genuine attempt at a game with good mechanics. Because of that it comes across as a mess and I can't really tell where you're going or what you're trying to do.
I understand that this is the beginning of the game's development so from that judgement I'll just point out some fundamental issues here.
Quests suck. I get your intention to make a constantly progressing bonus system but if you wanted to add a time wall mechanic, maybe just make it a more a generic time wall mechanic instead of something you can just screw up or have be impossibly slow based on your progression? Right now it's like, let me just pray for it to be actually accomplishable. Like it's quite funny to me that within 6 minutes, all my quests went from theoretically completable to out of my league (with the exception of strength which I was able to complete after eventually getting a barely feasible one). Would this not also be a complete pain to work around with since you'll have to rebalance it every update and considering both space and time. If your intention was to make them a parody of bad mechanics, then why are the boosts so theoretically good? Just make them unobtainable.
Textbox speed is fine, though a little slow, but please speed up the closing textbox. Or if your intention was supposed to parody some dialogue system you really hated, maybe not have the progression of the early game based around that so people may have the motivation to want to replay your game.
I know you probably put some work into the textbox, but I find it kinda difficult to work with personally too. I play most of these games split screened or small screened, which funnily enough completely hides possibly important dialogue, which cannot be reseen. Maybe a news ticker-esque box would be more appropriate.
Finally, instead of just adding a random hardcap to Prestige Points with no warning or indication (but the Quests still go above it lol), maybe just add an endgame slide or say you've reached the endgame.
developer response: Quests: Yes, but also I'm afraid that if I don't scale them properly, then they'll simply start stacking too fast the further you progress until you simply inflate into oblivion. There also will be prestige layer that will deal with both softcaps and quests issue due the game being barely done past Row 2.
Textbox: There is an option that skips text being erased altogether, althought it is a good idea to implement a way to speed up dialogue. Not sure how I'm going to implement the ability to see already seen dialogues tho.
(also that)
Endgame: bird
if you get softlocked by the dialog, your save is copied to the clipboard so you can import it again
who else tried to shut him up more than once?
How am I supposed to get 1e9 Prestige Points??? I'm hardcapped at 696969696
The quests are way too hard. It is literally impossible to complete them within the time limit. Up to that it's pretty good tho.
why do points get ^0.0003? it just says fuck you and doesn't say why?
My prestige point is hardcapped at 969696969, and there is no hint on how to get to 1e9.
pressing the ... button above the dialouge twice wipes your data
Quests are certainly... a concept.
The current implementation of which leaves much to be desired.
where is my skip dialogue option
so I'm now hardlocked because all quests are impossible due to scaling but I havent done a single quest and like huh?
need a mute option. my ears man what da frick
no skip dialogue option 😭😭
funnily enough there is a "skip dialogue erasure" option though
Would be nice if quests didn't scale up when you fail to reach them.
so I guess the quests are impossible now so idk what to do cause like 12k time points isnt achievable and it wants 7 OOMs higher points and prestige points then I earn every second which also isnt possible in the time limit.
but like these are level 1 quests and ive done 1 quest total so is this some kinda bug since I went afk for too long?
so uhm.... why can't I get more than 969,696,969 prestige points? I can't unlock time without it, and I can't get any quests in the meantime, so am I just softlocked or something?
developer response: That's the endgame. If you try to unlock it right now, it'll simply break.
i cant get to 1 billon prestige
I think its bad and heres why:
The dialogue text is too slow and it pauses if you go to a different tab. I had to wait 3 minutes doing nothing before i could even begin to play, because the text was appearing so slowly. Add to the fact that everyone will naturally try to see what happens if you click the button that ends your game twice and you get annoyed within the first 5 minutes. First impressions matter, and this game took the absolute worst route to achieving that. Maybe the game gets good, but i didnt bother getting to that point after achieving the 1st milestone (4 prestige points and 21 points), deciding to see what happens if i click the button again and my game completely stopped. 1/5, if i could, wouldve rated 0/5, because i never even got to play.