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comments for [LEGACY] PS: Glorious Generators!

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Acamaeda December 16, 2024
+29comment score: 29
This is pretty good, but would benefit a lot from using canBuyMax as a QOL thing.

developer response: i was planning on adding canBuyMax but due to problems caused by exponent changes a lot more generators would be earned on reset than usual leading to balancing issues
i'll figure out a way to implement it when part 2 is out though!!!

update: this has been implemented

Karssutin April 21, 2025
+24comment score: 24
The update softlocked me. I am not gaining any currency and the game says i am in dialogue even though the meta generator layer is not unlocked.
Acamaeda April 25, 2025
+23comment score: 23
Can you please add autoUpgrade? Manually rebuying upgrades gets really repetitive and boring.

developer response: alright

thePalindrome April 21, 2025
+17comment score: 17
Starting from the beginning, buying the first meta generator leaves the meta generator count at 0, the achievement still locked, and the game still thinking I'm in dialogue without it actually popping up
yhvr owner December 15, 2024
+16comment score: 16
Vira: while the game ID counter is currently at 492, there are less than 492 games on the site. see https://galaxy.click/stats for an up-to-date count
Quackmoor April 21, 2025
+9comment score: 9
Bug: Meta Generator dialog doesn't pop up, game is broken when batteries fully charged.
zasrit April 21, 2025
+9comment score: 9
i did my meta reset i'm stuck in dialogue or smth nothing shows up in the meta tab tho
Lalhs April 27, 2025
+8comment score: 8
Needs some automation
PCubiles April 23, 2025
+8comment score: 8
It frustrates me to Not know what are the best to pick early, and I don't know what logic to use to determine that :/

developer response: try going for either generator effectiveness or free amplifiers as your first effect, i recommend generator effectiveness

Disasterpiece58 December 20, 2024
+8comment score: 8
AC/DC lol

developer response: That One Rock Band

Biroulik April 21, 2025
+7comment score: 7
Somehow, the end of charge (where all batteries are full and voltage upgrades are all brought) to first meta generator is a seemingly huge timewall compared to the fast pace of the rest of the game up to that point
eyerhymes April 21, 2025
+7comment score: 7
It seems the current game loop is to buy one of the 16 meta generator effects, do an entire meta prestige run, re-maxing all the challenges buyables and upgrades, find out that you're still a few orders of magnitude away from the next meta generator cost, and try again with a different effect?

That's not a good experience.
Does meta generator power even do anything?

developer response: the 2nd part requires a little more strategy than the first, try getting as many boosts to charge as possible (charger stats, free chargers from voltage, etc)
also yes, meta generator power does do something, the more meta generator power you have the stronger the meta generator effects are, just like the previous layers

yasten April 21, 2025
+7comment score: 7
Bought a Dynamo meta upgrade game doesn't recognize it and I'm stuck
Trebar April 30, 2025
+6comment score: 6
The issue people are having with timewalls at the end of each meta appears to be related to Voltage mechanics. Specifically, if you don't time your voltage multipliers correctly you end up with them already only producing at .01 before you end up with a bunch of boosts to it, leading to a wait time of potentially hours before you can build up enough voltage to reach a point of growth. This should be relatively solvable by just providing a way to reset your voltage run for no gain. Is there any way to get that option added?

developer response: there was an option for that but it got removed because people hated it
guess i gotta add it back once i feel motivated to work on this again

thePalindrome December 16, 2024
+5comment score: 5
Oh, and the "Maintenance instead of THIS?" Achievement seems to trigger on 11 amplifiers, while batteries unlock at 10!
I have the feeling at one point batteries required 11, but since that's been changed, you might want to fix that one, too :P

developer response: thanks!!! yeah batteries used to be unlocked at 11 amplifiers but after some rebalancing changes i changed it to 10

clustermind April 26, 2025
+5comment score: 5
Sorry but I think the color for Meta layer would be better if it was brighter. Black texts are quite hard to see.
PizzaKing April 24, 2025
+5comment score: 5
Did I soft lock I have 19 generators 13 dynamos 2 alternators 2.08e34 points. And it says You are currently in dialogue, check the Meta Generator layer. But I'm don't have it unlocked.
BinahFox December 18, 2024
+5comment score: 5
Playing this on phone is a torture due to lack of autobuy. This simply killed the enjoyment.
dvo December 18, 2024
+4comment score: 4
I'm enjoying the game but the timing feels very inconsistent (only up to the maintenance section so far). Sometimes challenges are completed in under a minute, sometimes there's a five minute time wall, sometimes you have to wait 20 minutes to get the next charger. I'm not saying everything needs to be the same wait but going from a few challenges completed instantly to a five minute wait is jarring and makes it feel like you aren't supposed to be doing that challenge yet or waiting for that next alternator. Alternator automation should probably come earlier, if you take a risk on trying an alternator challenge or accidentally enter it then it's a slog to rebuild forty-some-odd alternators. I've been save scumming the alternator challenge to avoid the rebuild time
bck356 donator December 17, 2024
+4comment score: 4
Only thing I would have changed would be adding automation for charging the batteries, Otherwise decent bite-sized TMT, I liked it