comments for [LEGACY] PS: Glorious Generators!
sort: go backdeveloper response: alright
developer response: try going for either generator effectiveness or free amplifiers as your first effect, i recommend generator effectiveness
developer response: That One Rock Band
That's not a good experience.
Does meta generator power even do anything?
developer response: the 2nd part requires a little more strategy than the first, try getting as many boosts to charge as possible (charger stats, free chargers from voltage, etc)
also yes, meta generator power does do something, the more meta generator power you have the stronger the meta generator effects are, just like the previous layers
developer response: there was an option for that but it got removed because people hated it
guess i gotta add it back once i feel motivated to work on this again
I have the feeling at one point batteries required 11, but since that's been changed, you might want to fix that one, too :P
developer response: thanks!!! yeah batteries used to be unlocked at 11 amplifiers but after some rebalancing changes i changed it to 10


















developer response: i was planning on adding canBuyMax but due to problems caused by exponent changes a lot more generators would be earned on reset than usual leading to balancing issues
i'll figure out a way to implement it when part 2 is out though!!!
update: this has been implemented