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[LEGACY] PS: Glorious Generators!

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developed by

developed by novacandy gamedev

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completed

173 ratings

rated 4.1 stars, 173 ratings.
tmtjsidleactiveprestige

Posted December 15, 2024. Updated April 21, 2025. Played 24277 times for a total of 30893 hours.

description


A short(ish) TMT mod where every layer generates its own currency. Second "sapling" of the Prestigious Saplings series. (Incomplete, full part 2 coming soon)
Sequel to PS: Miniscule Multipliers! https://galaxy.click/play/290

(Spoilers for Meta Generator content) Special thanks to Ollie for making the icons!

latest update


Half An Update Is Better Than None v1.1 April 21, 2025

  • Added content to the Meta-Generator layer.
  • Added max buying to the Generator, Alternator, and Dynamo layers
  • Reworked the Voltage mechanic
view all updates

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newest comments


athrillic May 21, 2026
+1comment score: 1
What does generator effectiveness do?

developer response: as written in the charge layer, "Generator effectiveness grants a boost to non-free generators in the generator effect".
it's basically free generators but slightly better, the amount of non-free generators you have times your total generator effectiveness (minus 100%) is how many extra "free generators" you get

Ddfff April 9, 2026
+1comment score: 1
I didn’t really think this game is 4.1 until the meta generator layer, should be 5
kai4deden February 22, 2026
+1comment score: 1
dang lost my progress
2 super gens or whatever they were called
the purple one
and 10 of that other thing
idk havent done this game in 6 months

ikke091 January 30, 2026
+1comment score: 1
I do have an deletion message from 2026-01-22 in my inbox, I thought it was this one since it was the only one missing.
I am unable to figure out how its gone or what else the deletion message could be from.
ikke091 January 30, 2026
+1comment score: 1
Thats strange.

top comments


Acamaeda December 16, 2024
+29comment score: 29
This is pretty good, but would benefit a lot from using canBuyMax as a QOL thing.

developer response: i was planning on adding canBuyMax but due to problems caused by exponent changes a lot more generators would be earned on reset than usual leading to balancing issues
i'll figure out a way to implement it when part 2 is out though!!!

update: this has been implemented

Karssutin April 21, 2025
+24comment score: 24
The update softlocked me. I am not gaining any currency and the game says i am in dialogue even though the meta generator layer is not unlocked.
Acamaeda April 25, 2025
+23comment score: 23
Can you please add autoUpgrade? Manually rebuying upgrades gets really repetitive and boring.

developer response: alright

thePalindrome April 21, 2025
+17comment score: 17
Starting from the beginning, buying the first meta generator leaves the meta generator count at 0, the achievement still locked, and the game still thinking I'm in dialogue without it actually popping up
yhvr owner December 15, 2024
+16comment score: 16
Vira: while the game ID counter is currently at 492, there are less than 492 games on the site. see https://galaxy.click/stats for an up-to-date count

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