[LEGACY] PS: Glorious Generators!
Posted December 15, 2024. Updated April 21, 2025. Played 24277 times for a total of 30893 hours.
description
A short(ish) TMT mod where every layer generates its own currency. Second "sapling" of the Prestigious Saplings series. (Incomplete, full part 2 coming soon)
Sequel to PS: Miniscule Multipliers! https://galaxy.click/play/290
(Spoilers for Meta Generator content) Special thanks to Ollie for making the icons!
latest update
Half An Update Is Better Than None v1.1 April 21, 2025
- Added content to the Meta-Generator layer.
- Added max buying to the Generator, Alternator, and Dynamo layers
- Reworked the Voltage mechanic













newest comments
developer response: as written in the charge layer, "Generator effectiveness grants a boost to non-free generators in the generator effect".
it's basically free generators but slightly better, the amount of non-free generators you have times your total generator effectiveness (minus 100%) is how many extra "free generators" you get
2 super gens or whatever they were called
the purple one
and 10 of that other thing
idk havent done this game in 6 months
IDC IM MARKING THIS AS COMPLETED ANYWAYYY
I am unable to figure out how its gone or what else the deletion message could be from.
top comments
developer response: i was planning on adding canBuyMax but due to problems caused by exponent changes a lot more generators would be earned on reset than usual leading to balancing issues
i'll figure out a way to implement it when part 2 is out though!!!
update: this has been implemented
developer response: alright