comments for One Trillion Free Draws
sort: go backimagine if the last ever card you get is just a card that gives you a Quadrillion cards for free
Do know you can click while you're opening packs to make them open faster.
Great game!
Each time I upgrade a card, the upgrade popup gets swapped for the StackRAR buying popup when I already bought it.
is there more stuff in marketplace or is it just
there
oh yeah by the way fun fact in the settings if you change the verb to "roll" or "spin" the pack spins instead of shakes
does the nothing square become something square when it reaches 5 stars
remember to use code "duc1T" for an extra 1 trillion cards on top of the 1 trillion
Good game, has a lot of potential. It's a bit short at the moment, but it could become one of the best games on galaxy.
oh oh i sure love gambling!!! first time i've rolled this big
This game has a great concept but the progression is a bit slow for me
Oooooh, I like this game. Hopefully it gets more updates.
This game was fun for a time but it just got way too slow for me once I reached
Aaand, you failed to get 1/1,000,000,000,000 chance XXXR card because you were unlucky.
a true decremental if I have ever seen one
Alrighty, 34 hours later and I've drawn all my trillion cards to great fanfare. Spoilers ahead.
I do really enjoy this game, but I do think it could be further refined by filling the endgame with a more expedient method of drawing cards rather than grinding up to the point of gaining 20 billion cards per Freeze Drop and repeating that every four minutes or so about fifty times. There is absolutely no hope of reaching 5 stars with a lot of the more important faction cards, and in general, the beginning of the end in which you're actually making a dent in the draw limit feels a little empty; it's just a bit of a harsh contrast to the exciting start jam-packed with new things to unlock and level up. I mean, points and shreds become practically obsoleted in favor of hitting photosynthesis in the hopes you'll get some extra faction cards.
Yeah, that may be a compelling metaphor for the 'free up front, pay later' model of gacha games, but I just think it'd be a lot more fun if the ending gameplay loop was just a bit denser than unlocking all the faction cards and grinding their effects into the ground until you're all the way through. It just really rankles me because it was one of the more enjoyable beginnings to an incremental game I've yet seen; the flow was incredibly engaging. I think around the time I started getting a billion cards per draw was when I just wanted to work through them and beat the game already, which makes me a little sad.
...Unless I missed something somewhere, 'cause I never did get that second-to-last achievement... Regardless, though, I did enjoy the game a lot more than I might've made it sound, and I did beat it, didn't I? I don't know if updates are planned like the end card claims, but I would really enjoy seeing new content or balance changes!
I'm having a lot of fun so far. I have a few suggestions I hope you'll consider:
1) A way to see what cards you're missing. It's hard to tell what I don't have, or if more even exist.
2) Allow filtering out cards you DON'T want to see. I'd like to save a bit of screen space by hiding cards I can't upgrade at all.
3) Maybe an indicator for when you draw something new, and when a new marketplace upgrade shows up.
Great Game! Would love to have some sort of page to know all the cards you still havent gotten so you can focus your efforts on getting them.
Pretty chill game, but it gets REALLY slow once you unlock Factions.
A trillion of anything is not enough, I want a trillion more.
Also liked the ui
I wish the upgrade buttons to have different colors based on which currency they use