comments for Progress Mage
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quick_beastboy • 2025/02/13 February 13, 2025 I dont mind if you have to spend an elemental core for the buy max either I just need the option
Investing cores into elements feels more like upcasting the same spell rather than actually unlocking a new spell. I think something like either "Super mana flow", "hyper mana flow", etc and establish those adjectives as tiers within the game's internal logic, or something that sounds a little more wizard-y like "Mana flow Class II", "Mana flow Class III", etc. Plus then you could save those alternate names like Droplet or Pebble for spells with different utility (especially if you were thinking of having the game eventually shift into a combat or wizard tower building sort of phase). Orb of Creation is also a wizard-y incremental game I really like if you want some inspiration for stuff that sounds cool and magical.
Looking forward to seeing how this one develops!
developer response: My main thinking behind the names was that i wanted them to be a lil more interesting than 'antimatter dimension 4' or what have you, but i understand that the mechanics aren't there yet to earn those names. if time comes where those names would be better served elsewhere, i will definitely consider moving them. Thanks for the feedback!
developer response: Despite challenges being the visible unfinished aspect, I actually have some new elements in the works before then, which will probably unlock at 10 (EDIT: or maybe 5?) cores. Thanks for the feedback!
developer response: oops, thanks for the bug report, it turns out i used the wrong keyword (array.size instead of array.length). fix has been pushed.
as for the repetitiveness, you obviously aren't the only one to mention that. i think i will put new content after the 5th core instead of the 10th core like i had originally planned
CORE 14 go 3 3 3 2
CORE 15 go 4 3 2 2
CORE 16 go 3 3 3 3
















