comments for Crinchure Collector
sort: go backdeveloper response: hahahaha I have no idea how that's coming through but ya ain't wrong. thanks for playing!
developer response: thank you for taking the time to play! performance is definitely something I need to work on and will be a big component of the next update!!
developer response: sorry about that! I'll add the sound options up-front on the first playthrough, thanks for the feedback!
developer response: (this was fixed too :))
developer response: this should be fixed now, thank you so much!
developer response: thank you for playing!!
developer response: this is fixed now, thank you for the report!!
developer response: thanks for the feedback; this has been fixed!
developer response: Thank you for playing!!
developer response: so sorry to hear the endings aren't working :( I'll definitely make sure those are ironed out for the next version, thank you for playing!!
developer response: waves glad to see you back and thanks for playing!
developer response: definitely just another bug unfortunately :( if you made it to the end-game screen, you already met the conditions. will get these worked out in the next version!
thanks so much for playing!!
developer response: this is fixed now, thank you for the post!
developer response: I think this might have been an error from Itch.io? I had the same thing too right after I uploaded but it seems fine now.
developer response: got these all taken care of! thanks so much for the detailed feedback!!
developer response: Thanks for all the feedback and for playing!! After all the updates I haven't been able to replicate this, but I'll try a full playthrough start to finish in one sitting tomorrow and see if it's still around.
developer response: gambling but like...without blowing away all the money in your wallet leaving you a sad blubbling mess (definitely not me spending all my money on gacha games haha......)

















Overall, I still think it has potential. The art and layout are a little nostalgic, and it seems like it's going for a more "deep lore"-ish vibe, which is good given the very simple game style. The UI is a considerable step up from Poofle Mutation idle-- feels more nostalgic/old-school than clunky and outdated. No idea if that was carried over at all or entirely new. The minigames are very repetitive, but I'm sure that's a known concern. Overall a nice little game to play at work to make the time go by. Keep it up, and thanks for sharing your game!
developer response: thank you so much for playing and giving me so much to think about! you've made me realize that I just...shouldn't show the timer, for reasons I will not specify.
my question to you (and anyone interested), if you don't mind (and feel free to come on over to the discord if you're cool with chatting more!) - do the minigames actually just make the game worse? like, if I just...don't have any, and you just have passive/risky... is that better? my intention was that if you didn't want to play the minigames you just...wouldn't. do they feel too rewarding?
lot's to think about, thanks again!