comments for Cosmic Forge
sort: go back
yhvr owner • 2025/04/07 April 7, 2025 developer response: I have migrated user data to another provider for the save cloud.
It works now, but if any save data is lost, please let me know, but it should be pretty smooth.
This provider also has limits, so may stop working in the future, where I will have to
look at paid options. I would appreciate feedback.
Contact details in the Cosmicopedia in the Settings Tab.
developer response: I have migrated user data to another provider for the save cloud.
It works now, but if any save data is lost, please let me know, but it should be pretty smooth.
This provider also has limits, so may stop working in the future, where I will have to
look at paid options. I would appreciate feedback.
Contact details in the Cosmicopedia in the Settings Tab.
developer response: Fixed
developer response: I have migrated user data to another provider for the save cloud.
It works now, but if any save data is lost, please let me know, but it should be pretty smooth.
This provider also has limits, so may stop working in the future, where I will have to
look at paid options. I would appreciate feedback.
Contact details in the Cosmicopedia in the Settings Tab.
developer response: thanks for the comment. the cloud saving site supabase changed their access CDN and it was causing the load to break before the game got going. I have fixed that now so feel free to give it a go on your browser of choice.
developer response: I love your comment thanks very much, I am striving to make it a fun experience, and will get there eventually!!
developer response: Sorry, I imagine it is due to this game being played on exactly the same server as where I am pushing changes every day. Nothing is breaking but if a change is pushed while you are playing it can change things. I always recommend to play with autosave on which protects your save on the cloud every few minutes, and reloading a save from there should never fail. If you want a stable version, best to play on itch:
https://leighhobson89.itch.io/cosmic-forge
developer response: I have migrated user data to another provider for the save cloud.
It works now, but if any save data is lost, please let me know, but it should be pretty smooth.
This provider also has limits, so may stop working in the future, where I will have to
look at paid options. I would appreciate feedback.
Contact details in the Cosmicopedia in the Settings Tab.
developer response: code glitches are very possible at this stage, and I am very interested to hear about reproducible cases so i can fix them, what should be happening is:
the power will go off any time the fuel for it is zero AND there is no battery. or it will trip if the consumption of power is higher than what you are producing. in either case you have to manually start it up again. If you fuse all your carbon it can fall to zero sometimes or maybe 0.2 other times due to the rounding of the numbers, explaining why it may or may not go off. It will be safer to fuse 1000 at a time or 75% stock and not all if you see where I am coming from.
I could make the game only reduce carbon to 1 and not 0 if you fuse all, but i feel that would take some challenge away of the management.
developer response: Thank you for your words, I am glad you like it.
developer response: You can liquidate all your resources for AP once per run, so its very attainable to do this after conquering the system and grinding your resources for a bit before rebirth and get 20-30AP on your first run.
Thanks for playing to this point, I have to admit you are the first player I am aware of that has done this, and so the content isnt fully fleshed out beyond this point and the balancing could be off, as I am relying on feedback. Feel free to drop by in my Discord and chat about your experience, it would be worthwhile, and congratulations for reaching this point.
I am working on achievements at the moment which will also feed some AP into the mix even on the first run, as well as muliple opportunities to multiply resource collection and reduce compound cost, so more rebalancing will be needed after this is done, but hopefully more fun. Looking forward to hearing your experience.
developer response: I have migrated user data to another provider for the save cloud.
It works now, but if any save data is lost, please let me know, but it should be pretty smooth.
This provider also has limits, so may stop working in the future, where I will have to
look at paid options. I would appreciate feedback.
Contact details in the Cosmicopedia in the Settings Tab.
developer response: I implemented this very thing for autobuyers some days ago, and the science Lab is upcoming I promise!
EDIT: Science Building On/Off Toggles now implemented!
There is a button to activate all power plants of different types simultaneously, which is for when you have situations where any one type would not be enough for the power draw and to avoid tripping, you can enable all of them together,
developer response: Thank you for the feedback I will patch it today. - DONE
developer response: sorry to hear - there is a 'CosmicoPedia' in the Settings tab which gives a bit of guidance. I will try to improve the UI going forward.
developer response: if you email me your pioneer name i will get it back for you if you lost something, I still have the data on Firebase, even though I thought I had migrated everything. [email protected]

















