comments for Astro Prospector Prologue
sort: go backi really love the game and its idea, its only problem was that the game sadly dosent run in low end devices or not so powerful computers
developer response: Hi! Thanks for the comment! We are trying to fix the bluescreen problem, sorry. You can also download a desktop version that works much better from the itchio page of the game (https://delunado.itch.io/astro-prospector)
You can fix the bluescreen for now by removing the data on settings menu :)
Reminds me of Nodebuster, addition of bullet hell seems spicy! Great game.
Cursor control is absolutely horrific! I love the art, but unable to play.
so laggy!
Mateon1: I'm not the developer, but I have had previous issues trying to make controllers work with browsers. I think controller support (as in, diversity of devices) is pretty limited, it might be better on Chrome(ium) but it's been a couple years so I don't fully remember
Just getting a light blue screen, no settings button available to reset data.
fantastic demo, wishlisted. would love for this game to fall into the sort of 5$ 5 hour incrementals.
Finished the last quest and couple of upgrades right after beating the last boss in the demo.
Personally not quite agreeing with how bombs seem to work. Far as I can tell they only detonate when I'm moving over them and they damage enemies in the surroundings? I'd expect them to go off when enemies move over them. Also can't really tell how effective the bombs actually are?
Liked the turrets, that felt interesting. Personally would've preferred being able to place at least one of them myself but the random positions I got usually meant they were overlapping or pretty close, which is what I would've done anyway.
The only complain I have is that this uses way too much memory or something because my computer is completely burning up.
very interesting, but chinese cannot be displayed
developer response: Hi! Chinese is a work in progress and will be added in a near update. Thanks :)
seems very promising
Only complaint is that the game is too short
Very laggy and the sensitivity is horrible. I have 16gb of ram and a half decent cpu.
I love this so much it just kind of sucks to play on mobile.
very fun lil demo
Re: dev response
I use an Xbox series X controller. It shows up as 045e-0b12-Microsoft Xbox Series S|X Controller
on the various testers. They all show X/Y as being swapped. Shoulder buttons seem to work fine (I think I didn't notice because the upgrade part of the shop menu is selected by default). Triggers are detected as the axes of a third joystick, but don't activate any actual button presses.
I use Firefox on Linux. The controller works perfectly in steam and native games, but I think this is the first time I'm using it in a browser game, so could just be a browser bug.
developer response: thanks a lot for the detailed response. It looks like a web bug, yes. We try to give web the same level of support than Steam version, but it's sometimes difficult because of the differences. Thanks anyway for playing!
extremely laggy to the point that it's unplayable, inputs have a roughly 0.5s delay
opened this first on chrome and the lag was unbearable, ran terribly. Tried again on firefox and it was mostly fine, at least as an early impression. Issues seem to be browser specific
Really nice demo! I like the idea with the flow.
i played for about a half hour earlier, now coming back to it, i press play and its just a blue screen :/
developer response: Hi! Thanks for the comment! We are trying to fix the bluescreen problem, sorry. We will update asap. You can fix it by removing the data on settings for now :)