comments for Prestige Layers Tree
sort: go back, please make a button that
The Automation Power is a Very Good Idea, Keep Up The Good Work. (:
loving this so far, the automation power is a great new idea :)
i really only have a few nitpicks:
automation is very slow in the beginning, feels unusable.
fighting automation feels really really bad, after your first fb reset it feels detrimental to have it on.
which leads into my next point, automation upgrades need to stay on reset, seeing as AP is kept on reset.
very minor thing, but UP not being in line with P and SP is irking me.
mythical footage of a tmt game actually having something unique:
a nan can occur when you get a formula buyable some time after you buy upgrade 78 (as of update 1.1)
y increase in 2nd formula is uncapped which allows (once strong enough) to get practically Infinity
is it just me or is the text a slightly different color than the regular prestige
Quite a unique tree. Very interesting implementation of a fighting mode in a prestige tree mod, though I do wish you could toggle auto-progression with automation sometimes. Gets a little "time-wally" towards the end but that's no big deal. I'm not sure why, but it seems like I could purchase all the star size upgrades without actually having the required star size.
For people who are confused on the Star stats you just read the white text above the button for it... also it's dubious why this layer is called star anyways as most of what you do is massage the incredibly frustrating fighting system and turn off and on the auto for it as it's less than helpful since you cannot switch off the silly "auto progress" and the + stage leep you got as a "reward" turns out to just handicap you and make this layer even more of a disaster than it otherwise already was.
staying in formula stage 2 inflates the game
luckily theres no bulk supernovas yet so its not that severe
Thanks for implementing feature❤
fighting automation should really increase stage based on current damage instead of increasing whenever you beat a stage
+1 on comments that automatically moving to the next fight, especially x10, is actually a bad thing in many situations and has me rapidly pressing the previous fight button. I'd like to be able to turn it off.
Otherwise, a good time so far. :)
developer response: You now can turn it off in the v1.0.1 update.
Love the game, the concept with automation is great, it's a nice touch without adding a crazy amount of management. Once QoL feature you should add. At a certain point maybe an achievement please stop all the milestone popups. Very frustrating to keep getting spammed with them.
developer response: There is a option to disable the milestone popups
The star upgrades are bugged, they don't light up even when you can afford them and they're purchasable even when they shouldn't be, so at least the bugs cancel each other out and let you keep playing.
Every part of the game was fun except for
I got NaNed 😭. Ok so I came back from a little bit of afking, bought my 6th star booster, bought the coin buyable for a bit and then I realised I had ee1e29 coins, I fed the star and got it to e3e28km then I saw I unlocked supernova but I stupidly decided to buy 352 star boosters and got NaNed on prestige points. I don't know where something went wrong but I hope the developper will be able to fix this.
honestly thought that formula 2 was intended since you at no point get auto buy for them.
Great game, i've finished the star layer. Cant wait to see where the game goes from there.
Not a fan of the Function Booster's shifting color, when it's turned dark blue it's pretty hard to read the text.
The implementation of automation is kinda cool, but it feels like there's too big of a gap between automation for prestige power and levels or SP. The fighting automation is also in a weird spot where it's practically a detriment for the first dozen resets after unlocking it because of the "automatically move to next one" part of it, maybe that should be a separate button?