Prestige Layers Tree

Posted August 6, 2025. Updated August 10, 2025. Played 1608 times for a total of 2569 hours.
description
Gain lots of points!
More layers coming in the future.
Posted August 6, 2025. Updated August 10, 2025. Played 1608 times for a total of 2569 hours.
Gain lots of points!
More layers coming in the future.
newest comments
Good game
For people who are confused on the Star stats you just read the white text above the button for it... also it's dubious why this layer is called star anyways as most of what you do is massage the incredibly frustrating fighting system and turn off and on the auto for it as it's less than helpful since you cannot switch off the silly "auto progress" and the + stage leep you got as a "reward" turns out to just handicap you and make this layer even more of a disaster than it otherwise already was.
Star layer doesn't make much sense. Takes forever to make progress, and I don't see where it says "star size" in order to buy upgrades. Says I need 2 to buy the next one, but how much do I even have?
Love the game, the concept with automation is great, it's a nice touch without adding a crazy amount of management. Once QoL feature you should add. At a certain point maybe an achievement please stop all the milestone popups. Very frustrating to keep getting spammed with them.
developer response: There is a option to disable the milestone popups
Quite a unique tree. Very interesting implementation of a fighting mode in a prestige tree mod, though I do wish you could toggle auto-progression with automation sometimes. Gets a little "time-wally" towards the end but that's no big deal. I'm not sure why, but it seems like I could purchase all the star size upgrades without actually having the required star size.
top comments
The Automation Power is a Very Good Idea, Keep Up The Good Work. (:
loving this so far, the automation power is a great new idea :)
i really only have a few nitpicks:
automation is very slow in the beginning, feels unusable.
fighting automation feels really really bad, after your first fb reset it feels detrimental to have it on.
which leads into my next point, automation upgrades need to stay on reset, seeing as AP is kept on reset.
very minor thing, but UP not being in line with P and SP is irking me.
Quite a unique tree. Very interesting implementation of a fighting mode in a prestige tree mod, though I do wish you could toggle auto-progression with automation sometimes. Gets a little "time-wally" towards the end but that's no big deal. I'm not sure why, but it seems like I could purchase all the star size upgrades without actually having the required star size.
Not a fan of the Function Booster's shifting color, when it's turned dark blue it's pretty hard to read the text.
The implementation of automation is kinda cool, but it feels like there's too big of a gap between automation for prestige power and levels or SP. The fighting automation is also in a weird spot where it's practically a detriment for the first dozen resets after unlocking it because of the "automatically move to next one" part of it, maybe that should be a separate button?
The star upgrades are bugged, they don't light up even when you can afford them and they're purchasable even when they shouldn't be, so at least the bugs cancel each other out and let you keep playing.