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comments for Point Incremental

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TheDistressed August 28, 2025
+19comment score: 19

Move the menu tabs to the top so they don't move around

developer response: idk i just thought bottom tabs look cooler
EDIT: there is an option to toggle top tabs now, its in the options tab

thenderick September 3, 2025
+18comment score: 18

please add a visual indicator that any upgrade has already been purchased. Like either remove the cost or change the background to a darker color. Or probably both would be best

developer response: added

Imhoden August 29, 2025
+11comment score: 11

A master class on how to make the automation literally the third available purchase and still make the game repetitive enough to be borderline annoying.

Procyon-lotor August 27, 2025
+8comment score: 8

I like this, just the mechanics are a little unoriginal. Hope it evolves into more :)

developer response: lol i ran out of ideas

uden August 31, 2025
+7comment score: 7

I looked over this game before because the early game was super rough but overall seems to be a pretty good start at a reimagining of the AD and NG+ mods. While it has a similar structure, it's not just a carbon copy of the dimensions and prestige system as many games used to be when AD was at its peak popularity. Good mechanics and good spread of automation. Would love to see more, especially including and reworking future mechanics since NG+3 is in a sorta weird phase right now.
The early game is a bit tedious as others have said before, and since that's the main part where most people quit, I'd consider some ways of alleviating the repetitiveness of everything before the first spacetime. It could be giving nerfed versions of automation, more minute achievement buffs, or ways to speed up the first spacetime could help this.

developer response: thanks for playing my game!

frank_x counter September 15, 2025
+5comment score: 5

completely uncapping quantum upgrades is a BAD idea as it causes massive inflation after endgame (e69 quantum foam i assume), so either add an effect hardcap or replace "uncap quantum upgrades" with "push quantum upgrades to n"

whatarush September 7, 2025
+5comment score: 5

Please make the Dimensional boosts stop bouncing around so much. Same with the main page. Line sizes changing makes the text bounce around is really annoying

sharpnova September 7, 2025
+4comment score: 4

"passively gain spacetime points 10 times slower than your fastest spacetime" upgrade does nothing. i got it and got several fast spacetimes manually and sat there, waiting for some spacetime points to generate and none did. i refreshed. still nothing.

dysiode donator September 22, 2025
+4comment score: 4

Simple, straight forward, but long enough and idle enough to be a perfect side monitor companion. Not every incremental needs to be some deep complex creation! Ideas are hard but I'm looking forward to either more from this or at least more from the dev :)

I will say, the "challenges" were effectively instantly completable from the moment they were each unlocked, but honestly, I don't have a problem with that

developer response: thanks!

someoneiguess24 September 11, 2025
+3comment score: 3

Gravity is one of the systems that I have the biggest problem with. Although its function works perfectly fine, and is placed well for what it aims to do, it is placed in an extremely unusual location compared to where it is unlocked. Such an unusual position, in fact, that I didn't even know what it did, if anything, for a total of 73 minutes.

Quark upgrades are also generally unbalanced, especially the first one. In my testing, I found that 13 levels of the second Quark upgrade was worth roughly the same as, if my math is correct, nearly 520 levels of the first upgrade, making it completely and utterly useless in that stage of the game. Additionally, the sixth upgrade (which is the second Gravity-based Quark upgrade) is upwards of 2 times more effective than the fifth one, even though it costs less Quarks per level. Due to this imbalance, it makes the only optimal strategy for farming Spacetime Points and Quarks to push all of your upgrades into the second upgrade and the third/fourth upgrade, depending on your goals, and to put every single point into the sixth upgrade if aiming for Gravity. At this point, it is very possible that the Quarks system as a whole will need a complete overhaul in order to be properly balanced.

Some other things that I would add include some sort of indicator of what to do to continue progression, popups when unlocking achievements, And color changes for upgrades that have already been bought and cannot be repurchased.

Overall, the game is enjoyable, and I've had a pleasant experience with it. The endgame is not nearly as fun or balanced as earlier parts are, but still definitely enjoyable and presents itself well. Good game, but definitely needs more work.

(2/2)

Shurry August 31, 2025
+3comment score: 3

Can you create an option to stop the automatic scaling of the UI? It's utterly frustrating when I can't see all of the options at my disposal at once, especially on a a rather high resolution monitor...

Lodyre August 30, 2025
+3comment score: 3

Found a bug. Don't know how it happened, but all my particles have been deleted and any new one i try to assign also gets deleted, i had just finished last atomic milestone and while doing a long run to get more particles, it suddenly just deleted all of them and now i'm just locked at 0.

TheDarklord50 September 13, 2025
+3comment score: 3

@termt there is a option for top tabs, its just above where you switch themes.

acob August 30, 2025
+3comment score: 3

Tabs (main, dimensions, etc.) should be at the top of the page not the bottom, when you go onto the achievement page you have to scroll down to see the tabs again.
Achievements that offer rewards should be marked in someway, in AD for example they have a star in the corner.
Hotkeys added for point upgrade and resets would be nice.

Mamkagod counter September 20, 2025
+3comment score: 3

A good simple game, but it has it's issues. The height of each tab is different, which makes moving tabs very uncomfortable. If you reach the requirement for without unlocking , you will be .

Termt September 8, 2025
+3comment score: 3

I have over 70 quarks now and I'm starting to wish I had loadout slots for them.

Lustre August 28, 2025
+3comment score: 3

Needs a dark mode. All white is fiendish.

developer response: i promise i will add it in the future

r_grechko September 22, 2025
+3comment score: 3

points but points are points

developer response: points

JRCameron September 20, 2025
+3comment score: 3

I'm so used to every layer of prestige resetting everything before it, that I spent far too long acting like buying automation points needed to happen before rebuilding the compressed points back up.

Chargos September 6, 2025
+3comment score: 3

I broke it. Hit ~700 quarks and now the game crashes my browser. It was fun while it lasted.