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Point Incremental

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developed by

developed by Some_guy gamedev

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completed

152 ratings

rated 3.8 stars, 152 ratings.
jsactiveprestigedaystext-based

Posted August 23, 2025. Updated October 30, 2025. Played 16751 times for a total of 23354 hours.

description


Get a lot of points!

latest update


The offline progress update 1.9 October 30, 2025

  • Added offline progress
  • Changed the effect of dimensional vortexes
  • Changed the last two atomic challenges
  • Added two new achievements
  • Added new settings
view all updates

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newest comments


Heg October 31, 2025
+3comment score: 3

banana

developer response: banana

TG_Sans October 31, 2025
+2comment score: 2

my points what did you do to my points

frank_x counter October 30, 2025
+3comment score: 3

stuck at 4.974 ac9 and 3.537 ac10 with no visible way of progressing further, any tips? eg. build for foam/particles/points

Yayestguy1234_ October 18, 2025
+3comment score: 3

is This game abondonded?

developer response: an update has just been released today

Auctoria October 7, 2025
+1comment score: 1

@hethand the 1m particle goal is a mild timewall but you can get to about 10k particles / second so get more particles / second before the 1M grind

top comments


TheDistressed August 28, 2025
+19comment score: 19

Move the menu tabs to the top so they don't move around

developer response: idk i just thought bottom tabs look cooler
EDIT: there is an option to toggle top tabs now, its in the options tab

thenderick September 3, 2025
+18comment score: 18

please add a visual indicator that any upgrade has already been purchased. Like either remove the cost or change the background to a darker color. Or probably both would be best

developer response: added

Imhoden August 29, 2025
+12comment score: 12

A master class on how to make the automation literally the third available purchase and still make the game repetitive enough to be borderline annoying.

uden August 31, 2025
+8comment score: 8

I looked over this game before because the early game was super rough but overall seems to be a pretty good start at a reimagining of the AD and NG+ mods. While it has a similar structure, it's not just a carbon copy of the dimensions and prestige system as many games used to be when AD was at its peak popularity. Good mechanics and good spread of automation. Would love to see more, especially including and reworking future mechanics since NG+3 is in a sorta weird phase right now.
The early game is a bit tedious as others have said before, and since that's the main part where most people quit, I'd consider some ways of alleviating the repetitiveness of everything before the first spacetime. It could be giving nerfed versions of automation, more minute achievement buffs, or ways to speed up the first spacetime could help this.

developer response: thanks for playing my game!

Procyon-lotor August 27, 2025
+8comment score: 8

I like this, just the mechanics are a little unoriginal. Hope it evolves into more :)

developer response: lol i ran out of ideas

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