comments for Tension Tree
sort: go backFirst unlockable layer is a timewall??? That's so annoying
After getting the 3rd impact point, i can say that the tree is mediocre. It falls into the common trap where "active" just means keep an eye on 3 tabs because every minute you can buy something there, but if you dont check, you will be wasting time, because those upgrades boost your production by 100x. As others have commented, it is tedious, not tense. There are some up sides, though. Primarily i quite liked the unique take on progression, where you pretty much go back to barely making 0.1 point/s, but with a new node to upgrade and with differing interactions between them.
Overall, id give it a 3.2/5, mainly because of the mixup between the meaning of tediousness and tension. Some upgrades are also lacking punctuation and that makes it difficult to understand what they do. Needs heavy polish and QoL to be introduced earlier.
Start of the game:
Guess what
What
is this meant to be the sequel to Discouragement Tree????? 3 stars
Is this game intended to be a collection of weird game designs?
discouragement tree part 2
the second layer is also a timewall :D the first one wasn't so bad, second one seems a bit ridiculous
So is this thesequel of Discouragement-Tree?
Decent Game
you can reset for 0 tension points after second layer, wtf
i feel tense too, shoober
im feeling tense
This should be renamed Tedium Tree
since when p buyable 1 could NaN my points 😭😭😭
so far this is time wall simulator, but I am only at the begining of copy points rn.
This game isnt describing the a layer milestones effectively, or maybe im just slow?
fun game
i just cant read milestones and most upgrades
4/5
MORE SQUAR!!
Tension point upgrades should say the square tension points effects since they don't applied to impact point multipliers



















"tense" and "tedious" don't mean the same thing.