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Tension Tree

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developed by

developed by qeqe198

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completed

65 ratings

rated 2.5 stars, 65 ratings.
tmtactivedayssingle-playerin-development

Posted August 27, 2025. Updated August 29, 2025. Played 1698 times for a total of 1840 hours.

description


This is a very tense game and I hope to give you some shock

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newest comments


Mazzi46 today
+1comment score: 1

Where is p upgrade 32

imagine_a_username_here today
+2comment score: 2

discouragement tree part 2

RussiainfiniteBadlander August 31, 2025
+1comment score: 1

my ratings:

Difficulty: 10/10
Gameplay: 9/10
Grinding: 10/10
Total: 9.6666/10

Termt August 31, 2025
+2comment score: 2

Much like with the other game, most of the weird descriptions don't make any sense to me. Either from a functional perspective or just from the description itself.
"7 Rich Tension Bonus If you bought both upgrades, p upgrade 22 first effect ^10, p upgrade 23 second effect ^80"
P doesn't even have 20 upgrades at this point, nor any numbers to identify them.

Akami August 31, 2025
+2comment score: 2

You have 0.76 points
(0.0147/sec)

What do you mean? do I just got bricked by progressing?

top comments


devolve August 29, 2025
+16comment score: 16

"tense" and "tedious" don't mean the same thing.

Lustre August 29, 2025
+14comment score: 14

First unlockable layer is a timewall??? That's so annoying

Maxalon August 29, 2025
+7comment score: 7

is this meant to be the sequel to Discouragement Tree????? 3 stars

LuckyDumpling27 August 30, 2025
+6comment score: 6

After getting the 3rd impact point, i can say that the tree is mediocre. It falls into the common trap where "active" just means keep an eye on 3 tabs because every minute you can buy something there, but if you dont check, you will be wasting time, because those upgrades boost your production by 100x. As others have commented, it is tedious, not tense. There are some up sides, though. Primarily i quite liked the unique take on progression, where you pretty much go back to barely making 0.1 point/s, but with a new node to upgrade and with differing interactions between them.

Overall, id give it a 3.2/5, mainly because of the mixup between the meaning of tediousness and tension. Some upgrades are also lacking punctuation and that makes it difficult to understand what they do. Needs heavy polish and QoL to be introduced earlier.

crust_cheese August 29, 2025
+5comment score: 5

the second layer is also a timewall :D the first one wasn't so bad, second one seems a bit ridiculous

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